11.1.5 + emojis support compiler help
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Please follow the common behaviour rules (viewtopic.php?f=113&t=2199) and write english-only.
Please follow the common behaviour rules (viewtopic.php?f=113&t=2199) and write english-only.
- mokuz
- Posts: 755
- Joined: Sat Apr 30, 2016 5:34 pm
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Re: 11.1.5 + emojis support compiler help
u know ddrace isn't communication device.
SpoilerShow
Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
Re: 11.1.5 + emojis support compiler help
- mokuz
- Posts: 755
- Joined: Sat Apr 30, 2016 5:34 pm
- Location: Finland
- Player profile: https://ddnet.tw/players/Mokuz/
- Mapper profile: https://ddnet.tw/mappers/Mokuz/
- Clan: Legendary
Re: 11.1.5 + emojis support compiler help
leave. NOW!
SpoilerShow
Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
-
- Posts: 350
- Joined: Mon Nov 21, 2016 9:29 pm
- Player profile: https://ddnet.tw/players/SP-32--124--32-Someone/
- Clan: Somepeople
Re: 11.1.5 + emojis support compiler help
why you posting a stupid lola poll instead of the official poll by deen?Pathos wrote: ↑Sun Jun 10, 2018 2:41 am I think persuasion is the only way to go. Let's take a look at this vote:
viewtopic.php?f=3&t=6391
It's very close to half of the voters that wants it. The numbers difference between a majority and minority is miniscule, so I'm a little disappointed on the direction it took and how it was handled, as well as the responses. It just turned out to be extreme opinions voiced without much explanations, when the vote was so close that the conversation should have been a lot more moderate.
viewtopic.php?f=3&t=6058
Re: 11.1.5 + emojis support compiler help
You are stupid and the official poll too. We had to vote for adding emojis first, so my poll is the only legit!SPSomeone wrote: ↑Sun Jun 10, 2018 4:46 pmwhy you posting a stupid lola poll instead of the official poll by deen?Pathos wrote: ↑Sun Jun 10, 2018 2:41 am I think persuasion is the only way to go. Let's take a look at this vote:
viewtopic.php?f=3&t=6391
It's very close to half of the voters that wants it. The numbers difference between a majority and minority is miniscule, so I'm a little disappointed on the direction it took and how it was handled, as well as the responses. It just turned out to be extreme opinions voiced without much explanations, when the vote was so close that the conversation should have been a lot more moderate.
viewtopic.php?f=3&t=6058
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- Posts: 855
- Joined: Wed May 13, 2015 5:59 pm
- Player profile: https://ddnet.tw/players/fokkonaut
Re: 11.1.5 + emojis support compiler help
remove the new text buffering system or make 2 client versions. one with this new useless system and one with emojis and the old system. For real: who needs the new system?deen wrote: ↑Tue May 08, 2018 7:53 am I tried it but failed to integrate it with the new text buffering system from here: https://github.com/ddnet/ddnet/pull/1081
Maybe Jupeyy can help, he's on Discord as Jupstar: https://github.com/ddnet/ddnet/commit/8 ... 1183dd5909
Re: 11.1.5 + emojis support compiler help
Hmm maybe the poll could have been:
a) Remove
b) Make it optional, off by default
c) On by default
To quote Star Wars, only Sith deals with absolutes! DDNet isn't a communication device, therefore we should remove the chat system completely! Haha jokes aside, maybe I'll try asking Jupeyy once more next weekend. The problem is that there has been a lot of work put into both emojis and the new text rendering system, therefore I don't know how Jupeyy or deen or any other dev would be able to comb it out.
I think for now, we'll have to wait maybe until version 12. I don't think there's a good chance of convincing a dev at the moment. Perhaps in the future, an issue that affects the text rendering that makes emoji fixing easier can make this happen, however slim of a chance that may be. It's rather unfortunate.
a) Remove
b) Make it optional, off by default
c) On by default
To quote Star Wars, only Sith deals with absolutes! DDNet isn't a communication device, therefore we should remove the chat system completely! Haha jokes aside, maybe I'll try asking Jupeyy once more next weekend. The problem is that there has been a lot of work put into both emojis and the new text rendering system, therefore I don't know how Jupeyy or deen or any other dev would be able to comb it out.
I think for now, we'll have to wait maybe until version 12. I don't think there's a good chance of convincing a dev at the moment. Perhaps in the future, an issue that affects the text rendering that makes emoji fixing easier can make this happen, however slim of a chance that may be. It's rather unfortunate.
-
- Posts: 350
- Joined: Mon Nov 21, 2016 9:29 pm
- Player profile: https://ddnet.tw/players/SP-32--124--32-Someone/
- Clan: Somepeople
Re: 11.1.5 + emojis support compiler help
if emojis :happyface: are optional its gonna be annoying :angryface-skintoneblack: for the people :man_with_turbans::skin-tone-4: not :negative_squared_crosss_mark: using themPathos wrote: ↑Mon Jun 11, 2018 12:50 am Hmm maybe the poll could have been:
a) Remove
b) Make it optional, off by default
c) On by default
To quote Star Wars, only Sith deals with absolutes! DDNet isn't a communication device, therefore we should remove the chat system completely! Haha jokes aside, maybe I'll try asking Jupeyy once more next weekend. The problem is that there has been a lot of work put into both emojis and the new text rendering system, therefore I don't know how Jupeyy or deen or any other dev would be able to comb it out.
I think for now, we'll have to wait maybe until version 12. I don't think there's a good chance of convincing a dev at the moment. Perhaps in the future, an issue that affects the text rendering that makes emoji fixing easier can make this happen, however slim of a chance that may be. It's rather unfortunate.
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