[NEW] BountyHunter by Bossk

Maps that have been tested.

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Bossk
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[NEW] BountyHunter by Bossk

Post by Bossk » Sun Jan 18, 2015 4:36 pm

Short faily map.(Moderate to Brutal) It's quite big though because of graphics and sound, but i don't think that's a problem.
Attachments
BountyHunter.map
fix version nr 1.
(1.1 MiB) Downloaded 10 times
Last edited by Bossk on Sun Jan 18, 2015 6:12 pm, edited 1 time in total.

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Alvin Risk
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Re: BountyHunter by Bossk

Post by Alvin Risk » Sun Jan 18, 2015 5:09 pm

Map r trash :P Very faily and stupid.
screenshot_2015-01-18_21-46-18.png
screenshot_2015-01-18_21-47-23.png
screenshot_2015-01-18_21-49-00.png
screenshot_2015-01-18_21-49-01.png
screenshot_2015-01-18_21-51-04.png
screenshot_2015-01-18_21-51-28.png
screenshot_2015-01-18_21-51-29.png
screenshot_2015-01-18_21-51-39.png
screenshot_2015-01-18_21-51-41.png
screenshot_2015-01-18_21-53-04.png
screenshot_2015-01-18_21-53-36.png
screenshot_2015-01-18_21-53-22.png
screenshot_2015-01-18_21-53-43.png
I think that map need to be rejected -.-
Ya ebu tvou mamashu.

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Bossk
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Re: BountyHunter by Bossk

Post by Bossk » Sun Jan 18, 2015 6:10 pm

1. That can't be fixed but doesn't look stupid anyways
2. What's the problem with these, I think they make it look interesting + winnermusic outside is unnecessary, you are right gets fixed
3. I could put hookthrough so u can hook that way but u will be able to hook through a non hookthroughstone under it .. should i do it?
4. No you don't need ^^ gets fixed
5. Why your eyes hurt, they contrast ist perfect. Sahara and green walls whats the problem we're not on earth haha
6.+7. Bones get fixed
8. see Nr. 1
9. Yes looks strange gets fixed
10. I don't want penalty in the middle
11. Ill fix freeze corners
12. Music is buggy if you you have more than one sound file, yes i could delete the sound when you fail but i think that's funny
13.There is no sound in these blocks !

14. "Map r trash :P Very faily and stupid."

So a map that is very faily is trash and maps can be stupid...
Because it's very faily I made it short. It keeps the greed up to finish it, because its not very long.
I wanted a very faily map.

And learn English it's really annoying.
Attachments
BountyHunter.map
fix nr. 1
(1.1 MiB) Downloaded 6 times
Last edited by Bossk on Sun Jan 18, 2015 7:24 pm, edited 1 time in total.

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Lady Saavik
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Re: BountyHunter by Bossk

Post by Lady Saavik » Sun Jan 18, 2015 7:04 pm

Please use bigger font.

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Bossk
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Re: BountyHunter by Bossk

Post by Bossk » Sun Jan 18, 2015 7:22 pm

Which font do you mean Lady Saavik? The selfmade infotext about Bossk or the letters that are 1 block big.

I think I dont get what u mean :S

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Lady Saavik
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Re: BountyHunter by Bossk

Post by Lady Saavik » Sun Jan 18, 2015 7:29 pm

Because I said it to Alvin Risk, about his screenshots.
Sorry.

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Bossk
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Re: BountyHunter by Bossk

Post by Bossk » Sun Jan 18, 2015 7:30 pm

One question, I have my own mapres with that text about Bossk which is looking normal in windows viewer but looking weird in Teeworlds.
I saw this problem on a map of FlipLipp on their Gores Server too. I don't get why this is happening, seems really weird to me.
Would be cool if design master Lady Saavik or someone else could tell me ;D

np about the fonts misunderstanding

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hi_leute_gll
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Re: BountyHunter by Bossk

Post by hi_leute_gll » Sun Jan 18, 2015 7:31 pm

Use quad layer!
.hi._.leute._.gll. | iMTGmember

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Bossk
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Re: BountyHunter by Bossk

Post by Bossk » Sun Jan 18, 2015 7:32 pm

lol im dumb, didn't even try, ty haha :D

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Re: BountyHunter by Bossk

Post by Ama » Sun Jan 18, 2015 7:34 pm

Or use borderfix

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