[RELEASE ON SATURDAY] SkyFly by =xPeke=

Maps that have been tested.

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xPeke
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[RELEASE ON SATURDAY] SkyFly by =xPeke=

Post by xPeke »

Hey
I finaly finished my small Dummy map (Yes Just a Dummy map ;) )

I hope the background isnt do Colorfull, if it, then i can change it, just a test, and i liked it :D

I tested it and came to 10 Min but wasnt 2 good, so isnt to long and to Short.

it reminds you of Skychase, but this is much easyer and Shorter, so more then 200 people can finish it :D

Thanks to everyone who test it ;)
=xPeke=
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Alvin Risk
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Re: SkyFly by =xPeke=

Post by Alvin Risk »

Please remove death arrows(
Ya ebu tvou mamashu.

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xPeke
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Re: SkyFly by =xPeke=

Post by xPeke »

So cause i dont know what u mean with Death Arrows, i removed the death-tiles and replace them with Freeze,
hope it isnt wrong xD
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Alvin Risk
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Re: SkyFly by =xPeke=

Post by Alvin Risk »

And map need to be only in teams, yea?
Ya ebu tvou mamashu.

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Re: SkyFly by =xPeke=

Post by xPeke »

yes :D

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Re: SkyFly by =xPeke=

Post by Index »

It's a nice dummy map, about moderate difficulty :D
I quickly tested the map and took some screenies, but there are surely more bugs and things that should be fixed. The background is ok, imo not too colorful.
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why there are weird grass_main blocks?
why there are weird grass_main blocks?
you didn't use some of your layers like Bäume and Lampen, or am i blind? remove them
you didn't use some of your layers like Bäume and Lampen, or am i blind? remove them
layers are way too big (they can be all 435x155)
layers are way too big (they can be all 435x155)
looks weird
looks weird
add warning there, so people can unlock there teams
add warning there, so people can unlock there teams
i dont understand that part, lel would be deep and i just walk &gt;&gt; with endless?<br />imo remove that way down there, just place your tee inbetween the ._: - hookable blocks and get speed with hooking and grenade to go &gt;&gt;
i dont understand that part, lel would be deep and i just walk >> with endless?
imo remove that way down there, just place your tee inbetween the ._: - hookable blocks and get speed with hooking and grenade to go >>
imo that part is too hard compared to the rest of the map or i dont get the part right ._.
imo that part is too hard compared to the rest of the map or i dont get the part right ._.
triangle freeze edges there?
triangle freeze edges there?
maybe triangle freeze edges there?
maybe triangle freeze edges there?
you can cheat the map, so you have two undeep tees (just rocket with the first tee out of the switches, then cross the deep line with the second tee :p)
you can cheat the map, so you have two undeep tees (just rocket with the first tee out of the switches, then cross the deep line with the second tee :p)
maybe remove that finish room there and place it somewhere else, you would have more space at the start room :p its just a suggestion. oh, and maybe delete the color envelope of the entities signs there, it's imo too flashy
maybe remove that finish room there and place it somewhere else, you would have more space at the start room :p its just a suggestion. oh, and maybe delete the color envelope of the entities signs there, it's imo too flashy

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Re: SkyFly by =xPeke=

Post by Lady Saavik »

Oh funny how Welf and maple played this map and said NOTHING. Thanks for help.
But we would say exactly! what Index said.
+ We don't get the first part. I mean putting the deep in hole, getting shotgun??? You don't need shotgun, you can even have both weapons. You can just go down and make next part, idk. This beginning is so useless.
And to make it "less" colorful, you can just make the animation slower.

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Re: SkyFly by =xPeke=

Post by xPeke »

Sooooo, Fixed
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Re: SkyFly by =xPeke=

Post by xPeke »

Wait sry i forgott smthing

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Re: SkyFly by =xPeke=

Post by xPeke »

Here, sry forgott to do the finish Room
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