0.7 upgrade

More serious discussions, information about official DDNet servers, important announcements.
Post Reply
User avatar
Alirezakaj
User
Posts: 4
Joined: Sat Jun 20, 2015 7:59 am

0.7 upgrade

Post by Alirezakaj » Sun Sep 01, 2019 8:23 am

you guys need to port ddnet to support 0.7 version of teeworld

alot of players joined this game on steam and they see 0 players there because ddnet servers are not supported there.
so we are losing a lot of players in this way

think about it .... dont you guys have brain? idont think so


good luck ddnet devs

User avatar
Ryozuki
User
Posts: 1743
Joined: Tue Feb 24, 2015 7:28 am
Location: Catalonia
Player profile: Ryozuki
Mapper profile: Ryozuki
Clan: Unique
Website: https://ryozuki.xyz/

Re: 0.7 upgrade

Post by Ryozuki » Sun Sep 01, 2019 9:13 am

no we don't need to port, if people don't play on steam is because vanilla sucks.

User avatar
Konsti
User
Posts: 1172
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: Konsti
Mapper profile: Konsti
Clan: flawLess
Website: Konsti

Re: 0.7 upgrade

Post by Konsti » Mon Sep 02, 2019 10:12 pm

first of all:

0.7 sucks

Also its not an option to port DDNet to 0.7 because that would Include breaking changes to the physics and would destroy a lot of ranks.
And DDRace players hate changes anyway
Image
Image

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: 0.7 upgrade

Post by ChillerDragon » Sat Sep 07, 2019 8:36 pm

Konsti wrote:
Mon Sep 02, 2019 10:12 pm
Also its not an option to port DDNet to 0.7 because that would Include breaking changes to the physics and would destroy a lot of ranks.
What breaking changes tho?
Image
Image

fokkonaut
User
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: fokkonaut

Re: 0.7 upgrade

Post by fokkonaut » Sun Sep 08, 2019 10:34 am

Well, I have manually ported ddnet to 0.7 and my mod on top. It works fine and there are no breaking changes

User avatar
deen
Retired Administrator
Posts: 3290
Joined: Mon May 05, 2014 2:30 pm
Player profile: deen

Re: 0.7 upgrade

Post by deen » Sun Sep 08, 2019 11:41 am

fokkonaut wrote:
Sun Sep 08, 2019 10:34 am
Well, I have manually ported ddnet to 0.7 and my mod on top. It works fine and there are no breaking changes
github link?

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests