New entities tiles idea.

Tell us what ideas you have and what features you would like to see.
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Yair
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New entities tiles idea.

Post by Yair » Mon Jul 29, 2019 2:18 pm

I thought about create one server with lobby and 3 maps (v3royal,pepe,copyLoveBox), but its didnt work because when someone die he back to lobby or to other place, so i think about new entities tile, with "mega spawn" tile (when someone join to server he will start in this place) and spawn 1 spawn 2 spawn 3 (like tele) and death 1 death 2 death 3, and who die in "death 1" tile back to "spawn 1" tile (if player join to server he cant start in "spawn 1"). I think its will be very good!

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ChillerDragon
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Re: New entities tiles idea.

Post by ChillerDragon » Thu Aug 01, 2019 12:02 pm

ddnet does not maintain block actively.
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Yair
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Re: New entities tiles idea.

Post by Yair » Fri Aug 02, 2019 2:55 pm

ChillerDragon wrote:
Thu Aug 01, 2019 12:02 pm
ddnet does not maintain block actively.
So who yes?

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BannZay
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Re: New entities tiles idea.

Post by BannZay » Mon Aug 19, 2019 5:00 am

I miss this feature much when do dummy maps with the freeze instead of teleports on the floor
But I would rather have a command like "/rescue" to get back to your last "checkpoint", so kill would still mean death(general restart)

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