Chillum by ChillerDragon [Brutal]

Maps that have been tested.

Moderator: jao

fokkonaut
User
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: fokkonaut

Re: Chillum by ChillerDragon [Brutal]

Post by fokkonaut » Wed May 09, 2018 9:51 pm

good map, design is good and playable too.

the map is almost always first try parts except of this one. its cool but doesnt fit the rest of the map that well. its not a problem for me, but maybe someone else will notice that too
Attachments
ddnet.exe Screenshot 2018.05.09 - 21.50.26.68.png

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: Chillum by ChillerDragon [Brutal]

Post by ChillerDragon » Thu May 10, 2018 5:51 pm

fokkonaut wrote:
Wed May 09, 2018 9:51 pm
good map, design is good and playable too.

the map is almost always first try parts except of this one. its cool but doesnt fit the rest of the map that well. its not a problem for me, but maybe someone else will notice that too
Did u play it with dummy? I noticed the same it was way harder in the beginning but i think its just hard with dummy. I didn't play the map with humans yet but i think it should be balanced with humans. And there are more mean parts later on in the map for example the last part is very tricky too.
Image
Image

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: Chillum by ChillerDragon [Brutal]

Post by ChillerDragon » Thu May 10, 2018 7:49 pm

Changelog:
+ added some bushes grass and bg cave
+ added a 1 more spawn
* fixed feng shui issues
* made some parts easier
PreviewShow
Chillum.png
Attachments
Chillum.map
(390.15 KiB) Downloaded 9 times
Image
Image

brokecdx
User
Posts: 43
Joined: Mon Mar 06, 2017 1:18 pm
Location: Austria
Player profile: Brokecdx-

Re: Chillum by ChillerDragon [Brutal]

Post by brokecdx » Sun May 20, 2018 8:44 pm

This map seems like made in 20 minutes max, not much effort put into creativity of parts, design of freeze and unfreeze doesnt fit, + unbalanced parts. For me this can't be released with that current version, at this point you gotta overwork the whole map again + fix all issues, u sometimes tried to design the corners of the freeze and at some point it seems u didnt care enough when mapping whatsoever.

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: Chillum by ChillerDragon [Brutal]

Post by ChillerDragon » Mon May 21, 2018 11:59 am

brokecdx wrote:
Sun May 20, 2018 8:44 pm
This map seems like made in 20 minutes max, not much effort put into creativity of parts, design of freeze and unfreeze doesnt fit, + unbalanced parts. For me this can't be released with that current version, at this point you gotta overwork the whole map again + fix all issues, u sometimes tried to design the corners of the freeze and at some point it seems u didnt care enough when mapping whatsoever.
Imo it sometimes fits better with round freeze and sometimes hard edges. Thats my personal taste. What about the unfreeze? What Is wrong?

Yeah it is a bit unbalanced i can try working on that if this blocks the release.
Image
Image

User avatar
тυx
User
Posts: 26
Joined: Thu Aug 11, 2016 9:09 pm

Re: Chillum by ChillerDragon [Brutal]

Post by тυx » Tue May 22, 2018 10:25 pm

This map could be really fun in big teams.


I found a little design bug, nothing important but the cave isn't placed everywhere under the unhook so sometimes the bg shines through and sometimes not.

1. Example
screenshot_2018-05-22_21-57-18.png

2. Example
screenshot_2018-05-22_21-57-37.png
Ps.: sorry chiller for wasting your time :lol:

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: Chillum by ChillerDragon [Brutal]

Post by ChillerDragon » Mon May 28, 2018 10:23 am

Fixed tuxibuxy and added 3 rare clouds and made one part a bit easier c:
Attachments
Chillum.map
(390.71 KiB) Downloaded 5 times
Image
Image

User avatar
ChillerDragon
Community Team: In-Game Moderator
Posts: 133
Joined: Thu Oct 23, 2014 2:21 pm
Location: Germany - Munich
Player profile: ChillerDragon
Mapper profile: ChillerDragon
Clan: Chilli.*
Website: http://chillerdragon.weebly.com/
Contact:

Re: Chillum by ChillerDragon [Brutal]

Post by ChillerDragon » Wed Jun 20, 2018 3:40 pm

Changelog:

[-] removed too hard part
new partShow
screenshot_2018-06-20_15-37-26.png
[*] improved the spawn flow
[*] made the finish easier
[*] minor design improvements
Attachments
Chillum.map
(392.34 KiB) Downloaded 5 times
Image
Image

jao
Testing Team: Team Leader
Posts: 1254
Joined: Wed Jul 06, 2016 1:18 pm

Re: Chillum by ChillerDragon [Brutal]

Post by jao » Mon Jul 16, 2018 2:24 pm

Result: 23/49 | Balance: 4/10 • Flow: 6/10 • Creativity: 4/10 • Playability: 5/10 • Fun: 3/5 • Design: 1/3 • Bonus: 0/1 — 5 Votes

Declined for now

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests