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Re: Jelly
Posted: Mon Apr 09, 2018 2:05 am
by Swift
Silex wrote: ↑Sun Apr 08, 2018 11:30 pm
eyes
hurt
same
Re: Jelly
Posted: Mon Apr 09, 2018 5:06 am
by Ninjed
yeah sure, better to release regular shit instead of this
Re: Jelly
Posted: Mon Apr 09, 2018 8:19 am
by Pipou
Maybe you guys have a high brightness, plus you tested it at night time. A bunch of people tested it but nobody thought it was too bright neither I, I have 4 monitors and didn’t notice any trouble. Try at day time just in case.
I’ll darken it anyway, thanks for the feedbacks.
Sorry fokkonaut, I ain’t at my pc either.
Re: Jelly
Posted: Mon Apr 09, 2018 10:13 am
by Swift
Pipou wrote: ↑Mon Apr 09, 2018 8:19 am
Maybe you guys have a high brightness, plus you tested it at night time. A bunch of people tested it but nobody thought it was too bright neither I, I have 4 monitors and didn’t notice any trouble. Try at day time just in case.
I’ll darken it anyway, thanks for the feedbacks.
Sorry fokkonaut, I ain’t at my pc either.
Yes, you're right, my bright is 30% and it looks a lot better this afternoon. Eyes are okay
I tried to test map, but did'nt find a way to finish
I rly like the idea of map
Re: Jelly
Posted: Mon Apr 09, 2018 10:28 am
by Im 'corneum
very nice map. understood it all except one jump.
Re: Jelly by Pipou [Dummy]
Posted: Mon Apr 09, 2018 1:40 pm
by Ninjed
Tested map, every part works. After some practics it looks like 2 stars map. I really like it, need to some brainduck when you playing this map xD
I'd say it's ready as dummy 3
Re: Jelly by Pipou [Dummy]
Posted: Mon Apr 09, 2018 10:20 pm
by Tropo
Hey
I would say this map is 3* and i like that you have to figure out how to do the parts.
I took a closer look at your map and found some stuff after some trying.
Maybe its intended but some hookable blocks are not marked correctly with hookable/unhookable. I found 4 spots i can show you if you dont know what i mean(for example in the spawn room).
- You can tower to save some time (while testing i did it first try was kinda strange xd). But its not that important i guess.
- Jelly 1.png (1.2 MiB) Viewed 8673 times
- Its possible to teamfinish by taking speed while the dummy is still on the platform and abusing the kill immunity.
- Jelly 2.png (770.11 KiB) Viewed 8673 times
Re: Jelly by Pipou [Dummy]
Posted: Mon Apr 09, 2018 10:58 pm
by Konsti
noooooo why did u tell himabout teamfinish
Re: Jelly by Pipou [Dummy]
Posted: Tue Apr 10, 2018 10:59 am
by Pipou
Thanks for testing, here is the latest version :
Re: Jelly by Pipou [Dummy]
Posted: Thu Apr 12, 2018 11:24 am
by texnonik
nice map but first part is a bit perfect pixel part ...