Deathpack by Electricitee
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 4
- Joined: Sat Nov 08, 2014 1:47 am
Deathpack by Electricitee
Hey all,
I'm guesing a 2 star solo for this?
It's my first ddrace map, so I'm most likely missing something here or there, but I've fixed everything I can see (and my patience will allow; I didn't know maps would take this long to map when I started this one).
Also, I miss-spelled my username as Electricictee, when it should be Electricitee. Can someone change it?
Electricitee
I'm guesing a 2 star solo for this?
It's my first ddrace map, so I'm most likely missing something here or there, but I've fixed everything I can see (and my patience will allow; I didn't know maps would take this long to map when I started this one).
Also, I miss-spelled my username as Electricictee, when it should be Electricitee. Can someone change it?
Electricitee
- Attachments
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- deathpack.map
- (523.31 KiB) Downloaded 131 times
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Deathpack by Electricitee
I don't see you used 3rd "Tiles" layer in group "#1 Game" (with desert_doodads) - remove. But I see the image is used so I'm blind?
You don't need Solo tiles on our Solo server.
Everything good embedded.
Map is rly not bad, not stupid tight. Nice simple design, few ways to do the part, sometimes something more creative. Good work.
But your biggest problem are graphical bugs. Pls fix my screenshots and make one more run with super and try to find more. Probably I missed something. Or didn't mark every single bad spike.
(Oh I played without HD so check your doodads, I will not make one more run now.)
Would be nice to release this map. We don't have jetpack map where you can die.
You don't need Solo tiles on our Solo server.
Everything good embedded.
Map is rly not bad, not stupid tight. Nice simple design, few ways to do the part, sometimes something more creative. Good work.
But your biggest problem are graphical bugs. Pls fix my screenshots and make one more run with super and try to find more. Probably I missed something. Or didn't mark every single bad spike.
(Oh I played without HD so check your doodads, I will not make one more run now.)
Would be nice to release this map. We don't have jetpack map where you can die.
- Attachments
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- screenshot_2014-11-08_15-17-21.png (268.59 KiB) Viewed 3007 times
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- screenshot_2014-11-08_15-08-09.png (283.57 KiB) Viewed 3007 times
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- screenshot_2014-11-08_15-07-10.png (324.48 KiB) Viewed 3007 times
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- screenshot_2014-11-08_15-00-45.png (219.15 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-52-51.png (265.25 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-52-37.png (298.31 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-52-14.png (278.46 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-51-39.png (275.27 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-50-56.png (321.19 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-50-18.png (273.85 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-50-04.png (304.47 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-49-40.png (315.68 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-48-56.png (219.68 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-48-13.png (167.95 KiB) Viewed 3007 times
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- screenshot_2014-11-08_14-41-27.png (108.04 KiB) Viewed 3007 times
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- Posts: 4
- Joined: Sat Nov 08, 2014 1:47 am
Re: Deathpack by Electricitee
desert_doodads: deleted
solo start tiles: deleted
For the images you posted:
1,2,3,6,7,9,10,11,12,14 fixed.
4) I don't understand
5) fixed everything but the finish line: what is wrong?
8) how?
13) how?
15) oops, I'll fix that
Also there is sometimes where the spike does't totally touch the wall, such as the 3-spike corner pieces. How do I fix that?
solo start tiles: deleted
For the images you posted:
1,2,3,6,7,9,10,11,12,14 fixed.
4) I don't understand
5) fixed everything but the finish line: what is wrong?
8) how?
13) how?
15) oops, I'll fix that
Also there is sometimes where the spike does't totally touch the wall, such as the 3-spike corner pieces. How do I fix that?
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Deathpack by Electricitee
Just place a unfreeze/start line-tile at the same position the wall is.Electricitee wrote: 8) how?
13) how?
You have to care about the layer-order on the left:
A tile that should be behind another tile has to be over the other.
.hi._.leute._.gll. | iMTGmember
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- Posts: 4
- Joined: Sat Nov 08, 2014 1:47 am
Re: Deathpack by Electricitee
But then it looks like the start/finish line is inside the wall. At the finish line for example, on the corner. If I add a tile there it would look like the finish line is inside the wall by 1 tile. Is that what you mean?
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
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- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Deathpack by Electricitee
It should look like the line is behind the wall.Electricitee wrote:But then it looks like the start/finish line is inside the wall. At the finish line for example, on the corner. If I add a tile there it would look like the finish line is inside the wall by 1 tile. Is that what you mean?
.hi._.leute._.gll. | iMTGmember
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- Posts: 4
- Joined: Sat Nov 08, 2014 1:47 am
Re: Deathpack by Electricitee
Here is the updated version of the map, with the wierd finish tiles:
- Attachments
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- deathpack2.map
- (481.14 KiB) Downloaded 112 times
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Deathpack by Electricitee
thanks for fast fixing
I fixed more spikes, made the finish line with triangle tiles - it's better now.
And I renamed the layers in editor because I couldn't find the right layers.
Nothing with gameplay.
We can release this map. New version on test srv.
Solo 2*.
Goodnight.
I fixed more spikes, made the finish line with triangle tiles - it's better now.
And I renamed the layers in editor because I couldn't find the right layers.
Nothing with gameplay.
We can release this map. New version on test srv.
Solo 2*.
Goodnight.
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Deathpack by Electricitee
Released on Solo.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Deathpack by Electricitee
Don't release.
I forgot to upload orso.
I forgot to upload orso.
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