Mini auto demo

Tell us what ideas you have and what features you would like to see.
User avatar
Lumpy ◐ω◑
User
Posts: 233
Joined: Wed Dec 16, 2015 10:53 am
Location: Russia, Ekaterinburg
Player profile: Lumpy ◐ω◑

Mini auto demo

Post by Lumpy ◐ω◑ » Wed Nov 08, 2017 9:27 am

I was wondering if we have auto demo then maybe we can have something like Nvidia instant replay?
You press hotkey and last few minutes (u can choose how much, 30 sec or 1 - 5 min) saves to custom folder.
Is it possible for demo? It would be much easy to save funny moments.

User avatar
deen
Retired Administrator
Posts: 3285
Joined: Mon May 05, 2014 2:30 pm
Player profile: deen

Re: Mini auto demo

Post by deen » Wed Nov 08, 2017 9:39 am

We have demo markers. bind x add_demomarker, press x, when you open your demo later a red line should indicate the times where you pressed x.

User avatar
Lumpy ◐ω◑
User
Posts: 233
Joined: Wed Dec 16, 2015 10:53 am
Location: Russia, Ekaterinburg
Player profile: Lumpy ◐ω◑

Re: Mini auto demo

Post by Lumpy ◐ω◑ » Wed Nov 08, 2017 9:49 am

This may help, but is hard to find this demo later if u didn't write down what map or time it was then u placed marker. Can we at least somehow change demo file name if there is demomarker in it?
And if I press x twice then there would be two red lines in auto demo?

User avatar
deen
Retired Administrator
Posts: 3285
Joined: Mon May 05, 2014 2:30 pm
Player profile: deen

Re: Mini auto demo

Post by deen » Wed Nov 08, 2017 11:39 am


User avatar
Lumpy ◐ω◑
User
Posts: 233
Joined: Wed Dec 16, 2015 10:53 am
Location: Russia, Ekaterinburg
Player profile: Lumpy ◐ω◑

Re: Mini auto demo

Post by Lumpy ◐ω◑ » Wed Nov 08, 2017 11:52 am

Oh, thats sad :c

GG Kid
User
Posts: 254
Joined: Sun Apr 16, 2017 2:33 am
Location: U.S.A.
Player profile: Bolto
Clan: Kerger

Re: Mini auto demo

Post by GG Kid » Wed Nov 08, 2017 6:01 pm

I suggest you try a third party Screen capture utility. there might be one that suits your needs.

User avatar
Lumpy ◐ω◑
User
Posts: 233
Joined: Wed Dec 16, 2015 10:53 am
Location: Russia, Ekaterinburg
Player profile: Lumpy ◐ω◑

Re: Mini auto demo

Post by Lumpy ◐ω◑ » Fri Dec 15, 2017 2:24 pm

Can someone help me with demo structure? I want to create python script to detect demos with demo markers.
I don't know C++, but as I see in demo.cpp in load function, there is header (with version, type and other stuff) then info about demo markers. Am I right?
But I can't figure out the lengh of this blocks. So I need some help.

User avatar
Shishigami
User
Posts: 188
Joined: Sat Nov 26, 2016 6:01 pm
Location: Germany
Player profile: Shishigami
Mapper profile: Shishigami
Clan: TOP
Website: http://www.shishigami.eu

Re: Mini auto demo

Post by Shishigami » Fri Dec 15, 2017 2:54 pm

Alternatively you could try PlaysTV
Image

User avatar
Lumpy ◐ω◑
User
Posts: 233
Joined: Wed Dec 16, 2015 10:53 am
Location: Russia, Ekaterinburg
Player profile: Lumpy ◐ω◑

Re: Mini auto demo

Post by Lumpy ◐ω◑ » Fri Dec 15, 2017 2:57 pm

I don't need capture program, I already have nvidia instant replay, but demos are more useful at this.

User avatar
Konsti
User
Posts: 1172
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: Konsti
Mapper profile: Konsti
Clan: flawLess
Website: Konsti

Re: Mini auto demo

Post by Konsti » Fri Dec 15, 2017 5:32 pm

only non dummy players would suggest a bind x for anything else than dummy :O
Image
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests