Stop Over 2 by N9mkOik [Solo]

Maps that have been tested.

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Re: Stop Over 2 by N9mkOik [Solo]

Post by N9mkOik:D » Sat Feb 03, 2018 1:10 pm

DanilBest thanks for your test , You helped me , and someone is doing just expressing your useless opinion
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Stop Over 2.map
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Re: Stop Over 1.1 by N9mkOik [Solo]

Post by DanilBest » Sat Feb 03, 2018 1:25 pm

You need the automappers of unhookable.
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Post by N9mkOik:D » Sat Feb 03, 2018 1:30 pm

???
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Post by N9mkOik:D » Sat Feb 03, 2018 4:51 pm

:D
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Post by N9mkOik:D » Sun Feb 04, 2018 4:53 am

xD
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Post by N9mkOik:D » Sun Feb 04, 2018 3:22 pm

jo
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Re: Stop Over 2 by N9mkOik [Solo]

Post by jao » Tue Feb 13, 2018 3:25 pm

Have to agree with RayB. This one doesn't have good flow, some too tight and unbalanced parts.
One map of this kind is enough unless there is a significant improvement.

Btw this part doesn't work properly, you can run over the first edge:
screenshot_2018-02-13_15-14-28.png

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Re: Stop Over 2.0 by N9mkOik [Solo]

Post by N9mkOik:D » Wed Jun 13, 2018 7:04 pm

Hello, i reworked 70% of map and improved flow
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Stop Over 2.0.map
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Re: Stop Over 2 by N9mkOik [Solo]

Post by brokecdx » Sat Jun 16, 2018 8:58 am

Nice map, easy to figure out, easy release.

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Re: Stop Over 2 by N9mkOik [Solo]

Post by jao » Fri Sep 14, 2018 2:38 pm

Result: 28/48 | Balance: 7/10 • Flow: 7/10 • Creativity: 5/10 • Playability: 6/10 • Fun: 2/5 • Design: 1/3 — 7 Votes

Ready for Release
Stop Over 2.0 by N9mkOik
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