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Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Mon May 22, 2017 4:49 pm
by teddi
Konsti wrote:ah yes, i knew that i forgot something x)
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1pi1r7.jpg
1pi1r7.jpg (50.89 KiB) Viewed 4776 times

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Mon May 22, 2017 9:04 pm
by Cellegen
war :3 where is popcorn? :)

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Tue May 23, 2017 4:02 am
by N9mkOik:D
I have corrected all of the mistakes you pointed out to me

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Tue May 23, 2017 6:45 am
by Konsti
18 KiB this sounds nice :3

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Tue May 23, 2017 7:41 am
by Cellegen
luks gud fur my net :333

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Tue May 23, 2017 11:45 am
by Konsti
seems ready

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Wed May 24, 2017 1:28 pm
by jao
I think you should make the map longer. Other maps were declined for being so short, so it would be kinda unfair to release this zero effort map now.

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Wed May 24, 2017 6:05 pm
by Konsti
Lol

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Tue May 30, 2017 1:05 am
by maggi323
Short little map under 30 seconds if you run it good :)
No real bugs found, i just think if this map is as minimalistic as it is, it shouldn't be too difficult to just face all the tiles into the same direction..., but thats just a design thing from a (lazy) mapper.

Re: Stop Over 1.0 by N9mkOik [Solo]

Posted: Sat Sep 02, 2017 6:25 pm
by Deeper
would be cool if you make more parts
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screenshot_2017-09-02_19-15-56.png
screenshot_2017-09-02_19-15-56.png (1.15 MiB) Viewed 4436 times
no more bugs