Page 1 of 1

Mainstream - DDRace - Medium

Posted: Fri Oct 10, 2014 9:10 pm
by RaiNy
:) Don´t worry, this Map is better than my last shit ( DD-Terraria )
Have Fun while testing.

Ninja Solo Part, with time limit.
screenshot_2014-08-30_15-26-46.png
screenshot_2014-08-30_15-26-46.png (721.8 KiB) Viewed 2015 times
screenshot_2014-08-30_15-27-33.png
screenshot_2014-08-30_15-27-33.png (1.14 MiB) Viewed 2015 times
screenshot_2014-08-30_15-27-21.png
screenshot_2014-08-30_15-27-21.png (1.03 MiB) Viewed 2015 times
screenshot_2014-08-30_15-28-03.png
screenshot_2014-08-30_15-28-03.png (1.06 MiB) Viewed 2015 times
screenshot_2014-08-30_15-27-33.png
screenshot_2014-08-30_15-27-33.png (1.14 MiB) Viewed 2015 times
screenshot_2014-08-30_15-27-15.png
screenshot_2014-08-30_15-27-15.png (1.37 MiB) Viewed 2015 times
screenshot_2014-08-30_15-26-57.png
screenshot_2014-08-30_15-26-57.png (916.98 KiB) Viewed 2015 times
*Pictures are old with Bugs.

tested with: Welf
Download: Mainstream
*fixed 11.10.14 16:18 o´clock
mainstream.map
(1021.7 KiB) Downloaded 79 times

Re: Mainstream - DDRace - Medium

Posted: Thu Oct 16, 2014 4:41 pm
by hi_leute_gll
I made a gameplay check.

I don't really know what to say about this map. It's really weird.

It has boring Novice hookparts. It has hard Moderate hammerflyparts. It has standard parts i saw in 50 other maps. It has creative and cool parts.

It's totally unbalanced. I don't know what to do with these map.

I found some bugs. I didn't watch for them, so maybe there are few other bugs.
Wrong tele number.
Wrong tele number.
screen1.png (550.74 KiB) Viewed 1939 times
Freeze bug.
Freeze bug.
screen2.png (1.4 MiB) Viewed 1939 times
Hooktrough bug.
Hooktrough bug.
screen3.png (1.4 MiB) Viewed 1939 times
----------
screen6.png
screen6.png (701.28 KiB) Viewed 1939 times
A general problem of your map is the length of some parts. U don't need to copy it 2 times in a row. That's just boring.

----------

Another problem are the teles:
screen4.png
screen4.png (1.23 MiB) Viewed 1939 times
If you go to the tele you will be ported to the circle. You have to do the whole part again. You could add a tele at the top.
Just one example. There are more like this.

(You made freeze-tiles behind the from-tele and then an unfreeze-tile behind the to-tele. You could remove both.)

----------
screen5.png
screen5.png (786.17 KiB) Viewed 1939 times
Another thing i don't like are these hookables at the right wall. If you missed the hook u can easily fail. It's not a bug and you don't need to fix this, but i don't like it.

----------

The most weird thing of this map ist the huge space about 700(!) blocks between the noobfilter and the map.
About 125 of them are used to show the copyright...

Funny: You just can see it in the editor or with entities, cause it's made with gametiles.

Please remove this!

Re: Mainstream - DDRace - Medium

Posted: Thu Oct 16, 2014 4:47 pm
by Lady Saavik
sun is bad animated

Re: Mainstream - DDRace - Medium

Posted: Thu Oct 16, 2014 5:43 pm
by deen
Hm, any other tester have an opinion about this map? Is it good enough and should it be fixed? Or will we not release it?

Re: Mainstream - DDRace - Medium

Posted: Thu Oct 16, 2014 5:55 pm
by RaiNy
i fix some parts and make new ones and delete the space between the parts. There will be new parts for the hook parts.
And then i show you again.

Re: Mainstream - DDRace - Medium

Posted: Thu Oct 16, 2014 6:18 pm
by hi_leute_gll
Sounds good. Hope the new parts are as good as the creative parts of this version!


(Archive)