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Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 2:41 pm
by Konsti
If you use Linux i can send you my client

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 3:28 pm
by stompie
Konsti wrote:If you use Linux i can send you my client
Windows :D for now its fine ill just live without the timer for a while till they fix it or add a option to show the old timer rather then this new thing

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 4:21 pm
by necropotame
stompie, which version of DDNet are you using, and if it's not the last one, why?

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 6:00 pm
by Konsti
necropotame wrote:stompie, which version of DDNet are you using, and if it's not the last one, why?
There are much players who cant use 10+ Clients, since some retard had the idea To add SDL2.
I need To fake my client ID now to make the Server think i use 10.4
SDL2 sucks for not less players, cuz the game have lags with it.

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 6:31 pm
by deen
Konsti wrote:There are much players who cant use 10+ Clients, since some retard had the idea To add SDL2.
I need To fake my client ID now to make the Server think i use 10.4
SDL2 sucks for not less players, cuz the game have lags with it.
SDL2 was my idea. For some people it even has better performance than SDL1.2. You could try a more recent SDL2 version for Windows to see if your bugs are fixed: https://www.libsdl.org/download-2.0.php

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 9:07 pm
by stompie
im on second latest version im hesitent to update cause a friend of mine updated and he had to redownload client cause the update broke his somehow

Re: The "fixed" Timer

Posted: Sun Mar 19, 2017 11:11 pm
by necropotame
You just have to take the last version and the problem will be fixed. Do you have a limited access to Internet to fear a client download?