All at the beginning

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{E}{L}{I}{T}{E}
Posts: 205
Joined: Sat May 17, 2014 2:19 pm
Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/

All at the beginning

Post by {E}{L}{I}{T}{E} »

All at the beginning.map
ty kayumi for testing :lol:
by elite and daer
Kayumi
Posts: 112
Joined: Wed Aug 20, 2014 7:39 pm
Player profile: http://ddnet.tw/players/gB-46--32--124--32-Kayumi/
Mapper profile: http://ddnet.tw/mappers/Kayumi/

Re: All at the beginning

Post by Kayumi »

Tested with the Mapper. (Elite) :)
As far as i first found nothing.
would be nice if a tester about it again look.

Gameplay i test it later with Ezio and write it underneath,

i think mod (3-4) :)
User avatar
Evoli
Posts: 128
Joined: Wed May 07, 2014 10:42 pm
Player profile: http://ddnet.tw/players/Evoli/
Mapper profile: http://ddnet.tw/mappers/Evoli/

Re: All at the beginning

Post by Evoli »

well this map is OK
but you should not make shields on mass....
here are some bugs that i found:
remove shields
remove shields
Screenshoot1.png (135.8 KiB) Viewed 2025 times
remove and add shields
remove and add shields
Screenshoot 2.png (149.98 KiB) Viewed 2025 times
more unfreeze
more unfreeze
Screenshoot 3.png (144.36 KiB) Viewed 2025 times
add shield i can otherwise cheat with taking the<br />shotgun
add shield i can otherwise cheat with taking the
shotgun
Screenshoot 4.png (104.17 KiB) Viewed 2025 times
door looks weird
door looks weird
Screenshoot 5.png (128.48 KiB) Viewed 2025 times
add arrows to know where i should go next<br />i just jumped down .-.
add arrows to know where i should go next
i just jumped down .-.
Screenshoot 6.png (79.51 KiB) Viewed 2025 times
remove every time the 2nd shield
remove every time the 2nd shield
Screenshoot 7.png (52.32 KiB) Viewed 2025 times
you should switch the detail from the Sun in to no<br />or you switch the detail from the Shine in to yes.<br />It looks very weird if you turn off the high quality
you should switch the detail from the Sun in to no
or you switch the detail from the Shine in to yes.
It looks very weird if you turn off the high quality
Screenshoot 8.png (255.73 KiB) Viewed 2025 times
have a nice day!
{E}{L}{I}{T}{E}
Posts: 205
Joined: Sat May 17, 2014 2:19 pm
Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/

Re: All at the beginning

Post by {E}{L}{I}{T}{E} »

All at the beginning.map
ty evoli :)
Hidden-Ezio
Posts: 144
Joined: Tue May 06, 2014 8:18 pm
Player profile: http://ddnet.tw/players/gB-46--32--124--32-Ezio/
Mapper profile: http://ddnet.tw/mappers/Ezio/
Clan: Kappa

Re: All at the beginning

Post by Hidden-Ezio »

. Its a good standard map to play no spectacular parts but I like it. Gameplay is good would be fun to see it online... and yes Moderate (3-4) is perfect.
Hidden-Ezio
Posts: 144
Joined: Tue May 06, 2014 8:18 pm
Player profile: http://ddnet.tw/players/gB-46--32--124--32-Ezio/
Mapper profile: http://ddnet.tw/mappers/Ezio/
Clan: Kappa

Re: All at the beginning

Post by Hidden-Ezio »

That part should be changed
Attachments
screenshot_2014-09-28_19-03-49.png
screenshot_2014-09-28_19-03-49.png (385.06 KiB) Viewed 1984 times
screenshot_2014-09-28_19-02-43.png
screenshot_2014-09-28_19-02-43.png (373.85 KiB) Viewed 1984 times
{E}{L}{I}{T}{E}
Posts: 205
Joined: Sat May 17, 2014 2:19 pm
Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/

Re: All at the beginning

Post by {E}{L}{I}{T}{E} »

All at the beginning.map
User avatar
deen
TECHNICAL Team
Posts: 3576
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: All at the beginning

Post by deen »

Released on Moderate.
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