Skill Juicer by Ninjed and BannZay [Solo]

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Welf
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Welf »

Ninjed you want your map released, right? So maybe you want jao to understand your map and you want him to be able to say "ready for release"
He can't do that, if he doesn't know how that part works
Ninjed
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Ninjed »

You need to fast fall between shields, so you can avoid shields and save rocket.
This bug first time i found while played AIB Quest 2.
I hope now its ready? :)
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jao
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by jao »

Well it seems to work, but I've two problems with that.
1. No one will ever get what to do and might do stupid shit, wich will fail them in last part.
2. Even if you know what to do, its pretty random and can fuck up speedruns pretty hard. Especially bad to have that in a last part.

You should remove it imo.
Ninjed
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Ninjed »

No
I gave you so.e thing new but you ask me to remove it.
Also its not random need practice.
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jao
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by jao »

It's new but it's not fun, hard or special. You'll just find yourself shooting yourself down for 5 minutes till you finaly get lucky and keep the nade. Not everything new is good. Just placing a rocket there without the shields would have the same effect, but won't be so annoying.
Ninjed
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Ninjed »

I wanna leave this part as it is now.
This is not lucky, need practice as i said
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Rico
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Rico »

Hey all.

I have been testing this map these past few days and all parts are possible.
It kinda starts on a moderate difficulty but it becomes really trick from tele 7 on.
After the tricky kill part the map goes more in the direction of a "think to do"parts. Very nice and actually it tests your teeworlds physics knowledge. (hint)
At tele six the 1 second freeze tile is still not working. Pls fix it.
The last part is smth where ppl will get trouble at, but i would consider that you give them a hint. F.e. "Speed!" to prevent them to think like "this part is impossible" and get mad about it.
Have not seen any visual bugs so far.

For the rating:
- Brain: 2.5/5
- Skill (Difficulty): 3/5
- Look: 2.5/5

Thanks to BlueShadow190 for helping me with the rating.

Sicerely Rico
jao
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by jao »

you rate it as 3* Solo? ;D
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Rico
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Rico »

Hey, yes BlueShadow190 who is a moderate player did not have many problems until the last 3 parts.
There is also my own opinion ofc, that the parts are not hard themselves. Only one part would i consider as a 4 star part just because of the high fail chance which is present there. The last ones are more like hard "think" parts than raw skill parts.
Ninjed
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Re: Skill Juicer by Ninjed and BannZay [Solo 5]

Post by Ninjed »

Fixed switch freeze, thanks bro for test.
Skill Juicer.map
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