Welf wrote:
It is okay to have hard 2 player maps where pros only are enjoying the gameplay, e.g. the prelast part of Handifly
Then make sure that the pros enjoy playing the map. Only the mapper and two of his friends was interested in playing the map. After deepfly was disabled 0 players was interested in playing this map and still if someone else finish this maps then not on the pro way.
Actually It looks more like this
Kintaro* wrote: imsounique parts only mapper will finish 420 noscope much skill wow Map!
Cloudly wrote:
Ryozuki wrote:I think it would have been much more better for the community to reserve that date for a map that deserves it.
Are you serious? So you wanna tell me with 6 month we still have not waited long enough for the release? Well, I don't think so..
Then when it finally got released there were cheats with deepfly and some other tricks.
Ofc you waited long enough but you did nothing else then just sending a buggy map and saying It's ready. Now after the first fix after the release are still cheats remaining but you guys aren't even interested to fix them. I'm sure just because you are the only one who play this map.
Kintaro* wrote: imsounique parts only mapper will finish 420 noscope much skill wow Map!
ye I love taro for this
Aoe wrote:
I know you dont like me Ryozuki, but keep your personal things away from your profession. Everything I do you disagree with, with the only reason because you dont like me.
He is quite profession in comparison how you talk as a ingame moderator ingame but that's kinda off topic.
He can be proud of not having the same opinion like you. But It's still weird that you wrote this even if you are doing exactly this. proof -> You won't agree with me in this post even if I'm right because you don't like me.
Aoe wrote:
You are the guy releasing the maps, so instead of wasting your time telling me how shit my map is go and...
slow down dude the forum is still a place where you can share your opinion.
Aoe wrote:
I do my part by mapping the maps, but when it takes 6 months to release a map, there is not much motivation to make another map
It's nice to know that but nobody will splash a tear or feel worry. It's your decision if you make a map and send it to us or open up new servers and release your maps there or get all of your maps away from DDnet. It's up on you and nobody will influence your decision expect your mind that changes like the seasons lmfao.
But tbh this seasons is the best.
Aoe wrote:
I've talked to multiple people that does the same and think like me, so change the damn "Planned Map Releases" and just release more frequently.
We release 4-5 maps per week.
I would appreciate it a lot when you and your multiple people let the players there time to finish the maps we release and the mappers their time to get their maps played.
Aoe wrote:
Just look at the last time I uploaded a pros play, There is barely any maps being released, and if this is your way of getting to me you are not only hurting me, but also the whole community.
The perfect example of how horrible the DDnet release system affects the important stuff...
It's your own problem when you don't want to feed ur loyal fans with new content. DDnet hosts nearly 2k maps and releases 4-5 per week. The only one who is hurt is your brain with the lies it believes.
Btw I'm asking me when you want to edit one of the wonderful demos that players sent the Hall of Fame guys. It seems like you didn't do anything. I guess you have also freetime because you don't record any pros plays. So how about editing some vids instead of crying about no new pros plays?
Amu is also totally right you should stop talking for people about you don't know a silly thing.
Aoe wrote:
Mapper rule nr 1 is:
Be creative!
This map is unlike anything, every single part is brand new & never seen before. You dont get a more "creative" map than this nowadays. This map is literally easy as pie when you found out about the small tricks for each parts. And thats how it is with never seen before parts. People are gonna suck at the start but eventually figure it out.
I guess you can perfectly replace me for a few seconds.
Aoe wrote:
But lets try and be realistic for a second, shall we?. How on earth would you create a map, where you can't map anything that hasnt been seen before. its allmost impossible, and if you do manage to do it, it often sucks so hard that the map would never be played, lets take a look at hi_leute_gll map GLL which he obviously thinks is how a DDNET map should be.
Ironic enough, People dont want to play these "new creative ideas" because people like the good old teeworlds.
You shouldn't follow this rule like It's your main goal for this season. -
Aoe 2k15 slightly changed by RayB.
Aoe wrote:
Seems like nobody never told you, but Brutal 5 star is a rank made for the best players in the world. Not for the average player.
I'm sure you heard this also the first time at the time you wrote it
Aoe wrote:
you gotta be out of your mind by giving me advice on my mapping and telling me I should make a 5 star brutal map playable for moderator players!?
just look at falling down.
Falling down is a nice map .Loop and Kayumi made a really good job.
But you are out of your role when you don't recognize that he said that your map is in comparison to the other Brutal 5* maps bad.
So after I made this Q&A
(quote and answer I newly invented it! )
I want to know if It's now okay to finish the map with the cheats without getting his rank deleted ?
Since some tees already got their ranks deleted without that the cheats got fixed.