The Enchanted Clearing (Brutal)
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
-
- Posts: 23
- Joined: Fri May 01, 2015 7:03 pm
- Player profile: http://ddnet.tw/players/MaDLeX/
- Mapper profile: http://ddnet.tw/mappers/MaDLeX/
The Enchanted Clearing (Brutal)
Hello there!
Here is one of my to-do maps I just finished. Designed for two players, and brutal level because of kinda faily parts ^^
Hope you'll enjoy testing the whole map! Don't hesitate to make any suggestion
PS : Merry Christmas Welf
Here is one of my to-do maps I just finished. Designed for two players, and brutal level because of kinda faily parts ^^
Hope you'll enjoy testing the whole map! Don't hesitate to make any suggestion
PS : Merry Christmas Welf
- Attachments
-
- The Enchanted Clearing.map
- (406.64 KiB) Downloaded 130 times
To annoy born you.
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.tw/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: The Enchanted Clearing (Brutal)
Hey MaDLeX, haven't seen you active in a while.
I don't know if you know this but the testing has changed a lot, and now it's messier and busier, so now, it's not likely that maps such as this would be released.
Back in the good old tee-days, most maps were, with only 2 testers and deen saying "Released."
Hey, tested with dummy ^^ Overall okay map but it is really buggy, and a bit repetitive and unbalanced. Brut 3* I'd say.
+ Make sure to embed all images that aren't included with Teeworlds Vanilla clients, and all extras.
Didn't do a full gameplay test but I looked for bugs:
I don't know if you know this but the testing has changed a lot, and now it's messier and busier, so now, it's not likely that maps such as this would be released.
Back in the good old tee-days, most maps were, with only 2 testers and deen saying "Released."
Hey, tested with dummy ^^ Overall okay map but it is really buggy, and a bit repetitive and unbalanced. Brut 3* I'd say.
+ Make sure to embed all images that aren't included with Teeworlds Vanilla clients, and all extras.
Didn't do a full gameplay test but I looked for bugs:
SpoilerShow
i exist
so do you
magic
so do you
magic
-
- Posts: 23
- Joined: Fri May 01, 2015 7:03 pm
- Player profile: http://ddnet.tw/players/MaDLeX/
- Mapper profile: http://ddnet.tw/mappers/MaDLeX/
Re: The Enchanted Clearing (Brutal)
lol Really? Wow, I would have never believed that someone's leaving could influence that much the map testing process...
Anyway thanks for the feedback, I hope I fixed all the graphics problems ^^
Anyway thanks for the feedback, I hope I fixed all the graphics problems ^^
- Attachments
-
- The Enchanted Clearing.map
- (507.87 KiB) Downloaded 135 times
To annoy born you.
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: The Enchanted Clearing (Brutal)
i had a look at it,
imo it is rather brutal 4*, some ideas are nice, but for me it is too faily
grenade might be cheated (too much distance between shields)
the design is rather bad and confusing, everything is dark and everywhere are shadows with a different meaning, you should make it more easier to see what is what (people will use entities if you dont change anything)
there are also some graphic bugs, i will do some screens, when i have more time
edit: talked to some pros, they all said 3 stars, so it should be 3 stars
imo it is rather brutal 4*, some ideas are nice, but for me it is too faily
grenade might be cheated (too much distance between shields)
the design is rather bad and confusing, everything is dark and everywhere are shadows with a different meaning, you should make it more easier to see what is what (people will use entities if you dont change anything)
there are also some graphic bugs, i will do some screens, when i have more time
edit: talked to some pros, they all said 3 stars, so it should be 3 stars
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: The Enchanted Clearing (Brutal)
all are entitie bugs:
SpoilerShow
Re: The Enchanted Clearing (Brutal)
I agree with Welf about design. And for me it's more 4* than 3*.
Shotgun can be cheated too, add more shields:
Shotgun can be cheated too, add more shields:
-
- Posts: 23
- Joined: Fri May 01, 2015 7:03 pm
- Player profile: http://ddnet.tw/players/MaDLeX/
- Mapper profile: http://ddnet.tw/mappers/MaDLeX/
Re: The Enchanted Clearing (Brutal)
Okay, so here is (I hope) the final version of The Enchanted Clearing. Is every shadow clear enough now?
- Attachments
-
- The Enchanted Clearing FV.map
- (505.34 KiB) Downloaded 132 times
To annoy born you.
Re: The Enchanted Clearing (Brutal)
from what I remember this map was fine, can someone check final version to make sure it's releasable?
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.tw/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: The Enchanted Clearing (Brutal)
I don't think anybody has even done a full gameplay test...
and who said it was ready???
and who said it was ready???
i exist
so do you
magic
so do you
magic
Re: The Enchanted Clearing (Brutal)
im pretty sure milk did (full gameplay test), and i also did with lexin and welf some months ago, everything was fine and working.
if you read welf's post he mostly points out design mistakes and entities bugs which might now be fixed, so i don't see any reason to wait longer unless a tester finds new bugs which is why i asked for whoever feels like doing it to take a look at it..
if you read welf's post he mostly points out design mistakes and entities bugs which might now be fixed, so i don't see any reason to wait longer unless a tester finds new bugs which is why i asked for whoever feels like doing it to take a look at it..
Who is online
Users browsing this forum: No registered users and 7 guests