Empire Desp
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Empire Desp
Made without AUTOMAPER
Last edited by Deeper on Sat Nov 28, 2015 6:06 pm, edited 1 time in total.
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Empire Desp (novice)
Welf test with me, Thanks welf
№1 rework first part
№2 Fix cheat on 4 part
№3 Rework "Button-Rocket" part
№4 Add marks on CP
№5 Remove 1 cloud
№6 Fix others EASY bugs, Shadow,SpeedUp, TH bugs
№1 rework first part
№2 Fix cheat on 4 part
№3 Rework "Button-Rocket" part
№4 Add marks on CP
№5 Remove 1 cloud
№6 Fix others EASY bugs, Shadow,SpeedUp, TH bugs
SpoilerShow
i remove only this cloud:
if testters will say dat this cloud looks bad too, i willl remove this alsoTeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Empire Desp (novice)
New version
- Attachments
-
- Empire Desp.map
- #3
- (1.19 MiB) Downloaded 87 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.tw/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: Empire Desp (Novice)
Wow nice map, design is cool + nice parts!
Novice 4-5* I think, pretty enjoyable for novice.
Keep working on this map, it has a chance for release.
Novice 4-5* I think, pretty enjoyable for novice.
Keep working on this map, it has a chance for release.
i exist
so do you
magic
so do you
magic
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Empire Desp (Novice)
i test with 3 players, and i think map not have bugs! pls make final run!
think NOV 5
think NOV 5
- Attachments
-
- Empire Desp.map
- #4
- (1.19 MiB) Downloaded 87 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: Empire Desp (Novice)
End feels like you was too lazy to make that design...
It was played by two players and they probably liked it.
Some screens I made while checking some parts with super.
It was played by two players and they probably liked it.
Some screens I made while checking some parts with super.
SpoilerShow
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Empire Desp (Novice)
new version, Fňokurka oo7 thanks for test
- Attachments
-
- Empire Desp.map
- #5
- (1.19 MiB) Downloaded 88 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
-
- Posts: 131
- Joined: Fri Jun 05, 2015 9:23 am
- Player profile: https://ddnet.tw/players/Senphys-32--58-3/
Re: Empire Desp (Novice)
SpoilerShow
1. Delete hook
2. Add mark for stopper
2. Add mark for stopper
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Empire Desp (Novice)
thanks golfan! and zaiross to
- Attachments
-
- Empire Desp.map
- #6
- (1.19 MiB) Downloaded 93 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Empire Desp (Novice)
Stopper is still not marked, but whatever...
Design: Indeed as someone said, it looks like you were lazy at the end - the doodas in walls are either too big, or there's way too much of them (I'd say both), skipping the fact that after 1/3 of map you just c/p same group of them - which doesn't look good at all. Actually, it more reminds me of a dump (as in some places they are just simply spammed) than of doodas that are made to improve the look of a map.
Also the generics doesn't seems to fit to the general design, but maybe it's just me...
Oh, and additionally... check the upper mountains with "Proof" in editor, background doesn't cover view-range.
Gameplay: Some parts feels like novice 1*, some even like moderate - especially at the end. Dunno actually, they felt somewhat weird to me - RayB. even suggested rework. Though I'd prefer to leave gameplay-tests to others, I anyway have to admit that in some parts I simply couldn't imagine noobs doing them.
With some edits, it would be much more lovely map as medium or even lower novice instead of - pretty randomly to me - higher-novice...
Design: Indeed as someone said, it looks like you were lazy at the end - the doodas in walls are either too big, or there's way too much of them (I'd say both), skipping the fact that after 1/3 of map you just c/p same group of them - which doesn't look good at all. Actually, it more reminds me of a dump (as in some places they are just simply spammed) than of doodas that are made to improve the look of a map.
Also the generics doesn't seems to fit to the general design, but maybe it's just me...
Oh, and additionally... check the upper mountains with "Proof" in editor, background doesn't cover view-range.
Gameplay: Some parts feels like novice 1*, some even like moderate - especially at the end. Dunno actually, they felt somewhat weird to me - RayB. even suggested rework. Though I'd prefer to leave gameplay-tests to others, I anyway have to admit that in some parts I simply couldn't imagine noobs doing them.
With some edits, it would be much more lovely map as medium or even lower novice instead of - pretty randomly to me - higher-novice...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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