Resi (Dummy brutal)

Maps that have been tested.

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milk
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Re: Resi (Brutal dummy)

Post by milk »

BannZay wrote:Only one suggestion to remove this trap
I don't think it's a problem, people must think before they do anything, especially on brutal map.

Im 'corneum, add "dummy map" sign.

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BannZay
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Re: Resi (Brutal dummy)

Post by BannZay »

milk wrote: people must think before they do anything
No any sence to use brain when things are fully alogical(got blocked way after 90% of map for prevent cheat at start -_-) without overlay entities.

Im 'corneum
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Re: Resi (Brutal dummy)

Post by Im 'corneum »

Added "this is a dummy map" sign...
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Ninjed
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Re: Resi (Brutal dummy)

Post by Ninjed »

as i remember brutal map didn't needed in dat sign :o
The Real One!

Spyker
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Re: Resi (Brutal dummy)

Post by Spyker »

I think ready for release

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spy090
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Re: Resi (Brutal dummy)

Post by spy090 »

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screenshot_2015-11-18_13-38-20.png

milk
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Re: Resi (Brutal dummy)

Post by milk »

spy090, I'm not sure he must change this ht tiles.
Config already works, you tested the old version of the map.

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Re: Resi (Brutal dummy)

Post by Im 'corneum »

these little black corners are part of the design, i cant stand if there is little space between the tiles. this method has the best effect with unhookeble 0.7

here is a new version, i fixed a cheat and removed some design bugs.
<BµmM> says the map is good and need a last official test.
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milk
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Re: Resi (Brutal dummy)

Post by milk »

There was a cheat? Except one I showed you?
Anyway, we'll test it soon.

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Re: Resi (Brutal dummy)

Post by Im 'corneum »

Yes it was that cheat with super jump. But i did not see how many part you can skip with it.

Sorry if you wanted to use it in a speedrun :I
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