Enlistment (Brutal)

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aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: Enlistment (Brutal)

Post by aaa »

Well he's been waiting for 3 months would be great if someone could test it so we get opinions about the map
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BamBam
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Re: Enlistment (Brutal)

Post by BamBam »

Tested gameplay and bug, but I won't bother to post all the bugs.
Overall map is 3* brutal, pretty unbalanced and tight at some parts and lots of space at others.
Lots of repetition, and many of the parts don't work properly or are very hard, if possible.
Many nice creative and fun parts, but not well enough put together, and the style is really weird.
Design is not too good, I guess most people will play with entities.
I'm not trying to be a critic troll flamer but this is the truth (my opinion)
I don't think that this map will be released, sorry.\

EDIT: for all you folks, here is some proof:

EDIT: If you want more, just post.
SpoilerShow
An example of an OK part. (except for the gores right below)
An example of an OK part. (except for the gores right below)
screenshot_2015-12-05_22-09-16.png (298.03 KiB) Viewed 2094 times
Bugs with freeze...
Bugs with freeze...
screenshot_2015-12-05_22-12-34.png (320.69 KiB) Viewed 2094 times
Brutal 5* part (I can't get it ever and I'm pretty good with edgehooks)
Brutal 5* part (I can't get it ever and I'm pretty good with edgehooks)
screenshot_2015-12-05_22-15-29.png (194.71 KiB) Viewed 2094 times
Too tight and a bit tedious
Too tight and a bit tedious
screenshot_2015-12-05_22-16-01.png (373.81 KiB) Viewed 2094 times
Didn't I already just do that?
Didn't I already just do that?
screenshot_2015-12-05_22-20-35.png (193.8 KiB) Viewed 2094 times
Wow, really nice fun part! :roll:
Wow, really nice fun part! :roll:
screenshot_2015-12-05_22-21-41.png (205.62 KiB) Viewed 2094 times
i exist
so do you
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RayB.
Posts: 1170
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Re: Enlistment (Brutal)

Post by RayB. »

I also tested the map. Mikey you made some really cool parts but they doesnt fit with this tiny shit parts. You have to rework this map (with a better design) or you start mapping a new map with only the good parts.

P.S.
There are also many bugs on your map so it would be easier to start a new map than changing this.
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BamBam
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Re: Enlistment (Brutal)

Post by BamBam »

RayB. wrote:I also tested the map. Mikey you made some really cool parts but they doesnt fit with this tiny shit parts. You have to rework this map (with a better design) or you start mapping a new map with only the good parts.

P.S.
There are also many bugs on your map so it would be easier to start a new map than changing this.

Yes that's what I thought too
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mikey12
Posts: 39
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Re: Enlistment (Brutal)

Post by mikey12 »

Well thanks for looking it over, to bad I'm not a good enough mapper. Well its been fun mapping but I'm done, hopefully y'all have fun mapping and playing teeworlds ^^ Goodbye teeworlds.
Peace- mikey12
RayB.
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Re: Enlistment (Brutal)

Post by RayB. »

bye mikey ):

This topic can go to archive.
aaa
Posts: 374
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Re: Enlistment (Brutal)

Post by aaa »

sucks, send me a pm if you ever come back and want to fix it!
Welf
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Re: Enlistment (Brutal)

Post by Welf »

btw there is the possibility, that a friend/another player does the fixes, looking on you lexin <.<
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