Niella (Moderate)

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
Senphys :3
Posts: 131
Joined: Fri Jun 05, 2015 9:23 am
Player profile: https://ddnet.tw/players/Senphys-32--58-3/

Niella (Moderate)

Post by Senphys :3 »

Moderate 3-4 star
Image
Attachments
Niella.map
(434.41 KiB) Downloaded 107 times
Last edited by Senphys :3 on Fri Aug 07, 2015 10:22 pm, edited 10 times in total.
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Niella

Post by BannZay »

1)U should set detail yes for clouds/stars/moon

2)This cloud should be less transpaensly then other?
screenshot_2015-08-01_18-58-21.png
screenshot_2015-08-01_18-58-21.png (264.57 KiB) Viewed 2995 times
3) non marked useless deep
screenshot_2015-08-01_18-45-07.png
screenshot_2015-08-01_18-45-07.png (314.54 KiB) Viewed 2995 times
(also useless switches that cofusing players in end of faily part not anymore)
Senphys :3
Posts: 131
Joined: Fri Jun 05, 2015 9:23 am
Player profile: https://ddnet.tw/players/Senphys-32--58-3/

Re: Niella

Post by Senphys :3 »

1. fix
2. fix
3. fix
I added 3 points above the frieze where it was not
Attachments
Niella.map
(421.24 KiB) Downloaded 90 times
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Niella

Post by BannZay »

Cool! Then I go to test it again.
Results:
Some graphics bugs:
1)
screenshot_2015-08-01_19-42-32.png
screenshot_2015-08-01_19-42-32.png (267.68 KiB) Viewed 2983 times
2)
screenshot_2015-08-01_19-49-51.png
screenshot_2015-08-01_19-49-51.png (128.47 KiB) Viewed 2983 times
3) Just suggestion : make another marks for solo and deepfreeze (for example white tee - solo off, black tee - solo on, black line - deepfreeze, white line - undeepfreeze It gives the logic of things)
Attachments
screenshot_2015-08-01_19-48-11.png
screenshot_2015-08-01_19-48-11.png (147.87 KiB) Viewed 2983 times
Senphys :3
Posts: 131
Joined: Fri Jun 05, 2015 9:23 am
Player profile: https://ddnet.tw/players/Senphys-32--58-3/

Re: Niella

Post by Senphys :3 »

1. fix
2. fix
3. Thank you for the idea and do
Attachments
Niella.map
(422.38 KiB) Downloaded 102 times
Senphys :3
Posts: 131
Joined: Fri Jun 05, 2015 9:23 am
Player profile: https://ddnet.tw/players/Senphys-32--58-3/

Re: [Moderate] Niella

Post by Senphys :3 »

Fixed a lot of bugs + tried to remove certain imbalance (1 part 2 part moderate brutal)
Attachments
Niella.map
(421.83 KiB) Downloaded 93 times
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: [Moderate] Niella

Post by BannZay »

Man, just bugs without explanation, have any question/need help with this map just send me pm:
SpoilerShow
0. Make non hd background under HD, or remove HD mark from existing already! ( I can help with this,
if u dont get what u should do :) )
1.
screenshot_2015-08-06_12-56-52.png
screenshot_2015-08-06_12-56-52.png (232.29 KiB) Viewed 2895 times
2.
screenshot_2015-08-06_12-55-43.png
screenshot_2015-08-06_12-55-43.png (217.19 KiB) Viewed 2895 times
3.
screenshot_2015-08-06_12-55-25.png
screenshot_2015-08-06_12-55-25.png (213.28 KiB) Viewed 2895 times
4.
screenshot_2015-08-06_12-55-18.png
screenshot_2015-08-06_12-55-18.png (226.15 KiB) Viewed 2895 times
5.
screenshot_2015-08-06_12-54-36.png
screenshot_2015-08-06_12-54-36.png (136.49 KiB) Viewed 2895 times
6.
screenshot_2015-08-06_12-53-44.png
screenshot_2015-08-06_12-53-44.png (140.56 KiB) Viewed 2895 times
7.
screenshot_2015-08-06_12-53-29.png
screenshot_2015-08-06_12-53-29.png (107.79 KiB) Viewed 2895 times
8.
screenshot_2015-08-06_12-53-17.png
screenshot_2015-08-06_12-53-17.png (143.64 KiB) Viewed 2895 times
9.
screenshot_2015-08-06_12-52-39.png
screenshot_2015-08-06_12-52-39.png (71.79 KiB) Viewed 2895 times
10.
screenshot_2015-08-06_12-51-59.png
screenshot_2015-08-06_12-51-59.png (55.91 KiB) Viewed 2895 times
11.
screenshot_2015-08-06_12-50-26.png
screenshot_2015-08-06_12-50-26.png (114.54 KiB) Viewed 2895 times
12.
screenshot_2015-08-06_12-49-08.png
screenshot_2015-08-06_12-49-08.png (222.26 KiB) Viewed 2895 times
13.
screenshot_2015-08-06_12-47-33.png
screenshot_2015-08-06_12-47-33.png (316.37 KiB) Viewed 2895 times
14.
screenshot_2015-08-06_12-46-13.png
screenshot_2015-08-06_12-46-13.png (323.32 KiB) Viewed 2895 times
15.
screenshot_2015-08-06_13-20-32.png
screenshot_2015-08-06_13-20-32.png (200.48 KiB) Viewed 2894 times
16. Suggestion to change color of hookable blocks, its very simmilar to non-hookable ( not important)
P.s.: gameplay will be tested by me after fixing visual bugs, good luck!

Edited : I test gameplay before(then map was a bit changed), but I wont test it twice after and before fixing... (Edited for hi_leute_gll)
Last edited by BannZay on Thu Aug 06, 2015 1:58 pm, edited 1 time in total.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: [Moderate] Niella

Post by Lady Saavik »

13. is not a suggestion... it's a bug because you can miss it and spawn somewhere earlier
Senphys :3
Posts: 131
Joined: Fri Jun 05, 2015 9:23 am
Player profile: https://ddnet.tw/players/Senphys-32--58-3/

Re: [Moderate] Niella

Post by Senphys :3 »

1. fix
2. fix
3. idk what need fixed
4. fix
5. idk what need fixed
6. fix
7. fix
8. fix
9. fix
10. fix
11. fix
12. fix
13. fix
14. fix and do 1 CTO
15. fix
16. no
Attachments
Niella.map
(422 KiB) Downloaded 87 times
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: [Moderate] Niella

Post by hi_leute_gll »

BannZay wrote: P.s.: gameplay will be tested by me after fixing visual bugs, good luck!
Gameplay should be tested first!
If you change gameplay, you also often need to change the design, so you are doing everything twice.
Also you should first figure out, if the map is good enough, let the mapper fix dozens of bugs, just to say then that the map isn't good enough, would be very unfair.
.hi._.leute._.gll. | iMTGmember
Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests