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[SOLO ]Solo_Castle

Posted: Wed Jul 29, 2015 9:17 pm
by Hallowed1986
Here i will present you run_castle, a map i made a long time ago.
It´s normaly a Run map but i dont want it on the Run Servers. I Think its a fine Solo map for a short while. 1* is more then enough for this.

I Post it here for Uploading on the Servers cause several Members ask me for the map.

So take a quick look and give the Map a try.

And don´t forget: IT ISNT ANYMORE A RUN MAP!

Picture: Download it and Play it :)

File:
solo_castle.map
(378.9 KiB) Downloaded 116 times
Best Regards

Hallowed1986

PS: New Version is Converted and tested by hi_leute_gll and deen

PPS: Thanks for Sending me the old file of the map

PPPS: If u wanna read the background story look here: https://www.teeworlds.com/forum/viewtopic.php?id=2579

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 3:41 am
by Forris
OMG i remember this from 2009!

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 1:11 pm
by Ñı©Ø
I can't belive that i will test an Hallowed1986 map... i guess BannZay is gonna test it too... WHO WILL BE THE FIRST?

Tested: I love the design and the map haven't bugs... it's little but i must say with so much sight gores.... anyway it is way to hard for 1*solo, i suggest 2*... and then, i don't know why it can't be a race map... because it haven't freeze! Anyway if you want to upload it as race map the difficulty must be 1*race...
Perhaps i think if you want it as solo you must change the name, run_castle is like a race map... it's just a suggestion

<3 Your map and i'm glad i am the first who tested it (well hi_leute_gll and deen tested it before but, ok)

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 1:16 pm
by hi_leute_gll
Ñı©Ø wrote:I can't belive that i will test an Hallowed1986 map... i guess BannZay is gonna test it too... WHO WILL BE THE FIRST?
I already am. :P

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 1:57 pm
by Welf
nico you said it is gores, thats probably the reason why it is not a race map
we shouldn`t mix gores and race maps on the race server

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 2:44 pm
by BannZay
screenshot_2015-07-30_15-34-48.png
screenshot_2015-07-30_15-34-48.png (137.17 KiB) Viewed 2852 times
Blue quad under bridge... I really like non-hd version of this space near bridge (mean I will happy if u remove this blue square)
I think blue square is sea, or I can be wrong. Anyway it can work but sea have different color, u know... Also not realistic sea/river under bridge.

Lights looks very buggy, I`m not sure is it possible to full fix it, but U can try make it more tranparently
The attachment screenshot_2015-07-30_15-22-30.png is no longer available
hmm, what the ? Why? For what? Usually I dont tell to mapper about things like this, but this room not fit on 4 parts map
screenshot_2015-07-30_15-22-30.png
screenshot_2015-07-30_15-22-30.png (145.97 KiB) Viewed 2852 times
I like this idea of castle but realisation need improves

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 2:53 pm
by hi_leute_gll
BannZay wrote: Blue quad under bridge... I really like non-hd version of this space near bridge (mean I will happy if u remove this blue square)
I think blue square is sea, or I can be wrong. Anyway it can work but sea have different color, u know... Also not realistic sea/river under bridge.
At castles there is often water around it...

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 7:56 pm
by Ñı©Ø
About last screen... it was a maze in gores... i love the idea so you must do gores while you figure out where to go... he mustn't delete it

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 10:26 pm
by Hallowed1986
We can change the name to solo_castle.
I Will work for an Team Version of this map with way more. But this will come later :)
If u think its rdy to go, then let the fun happen!

Re: [SOLO ]Run_Castle

Posted: Thu Jul 30, 2015 10:30 pm
by Hallowed1986
See 2 post later