Holiday's Sky

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eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Holiday's Sky

Post by eliminator »

Hello,
It's my first map.
Attachments
Holiday's Sky.map
My First Map
(45.5 KiB) Downloaded 99 times
eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Re: Holiday's Sky

Post by eliminator »

Hey i fixed some bugs.
Attachments
Holiday's Sky.map
(45.55 KiB) Downloaded 99 times
eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Re: Holiday's Sky

Post by eliminator »

Ok NOW all bugs are fixed!
Attachments
Holiday's Sky.map
(45.59 KiB) Downloaded 99 times
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Holiday's Sky

Post by Ñı©Ø »

Pff i tested the map... for me it needs redesign, with shadows and cool stuff... i don't like it... i show you some bugs but then i can even help you redesign it...
Attachments
screenshot_2015-07-27_14-44-04.png
screenshot_2015-07-27_14-44-04.png (135.39 KiB) Viewed 2789 times
screenshot_2015-07-27_14-43-48.png
screenshot_2015-07-27_14-43-48.png (353.32 KiB) Viewed 2789 times
screenshot_2015-07-27_14-43-45.png
screenshot_2015-07-27_14-43-45.png (360.2 KiB) Viewed 2789 times
screenshot_2015-07-27_14-42-51.png
screenshot_2015-07-27_14-42-51.png (323.71 KiB) Viewed 2789 times
screenshot_2015-07-27_14-41-47.png
screenshot_2015-07-27_14-41-47.png (407.69 KiB) Viewed 2789 times
screenshot_2015-07-27_14-41-40.png
screenshot_2015-07-27_14-41-40.png (401.94 KiB) Viewed 2789 times
screenshot_2015-07-27_14-40-46.png
screenshot_2015-07-27_14-40-46.png (341.76 KiB) Viewed 2789 times
screenshot_2015-07-27_14-37-00.png
screenshot_2015-07-27_14-37-00.png (451.71 KiB) Viewed 2789 times
eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Re: Holiday's Sky

Post by eliminator »

ok, i a bit modificated map because first part was useless.BG did for me Zaiross (thank you).
an i fixed bugs
Attachments
Holiday's Sky.map
(244.1 KiB) Downloaded 92 times
eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Re: Holiday's Sky

Post by eliminator »

hehe i didn't put tele
Attachments
Holiday's Sky.map
(244.1 KiB) Downloaded 98 times
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Holiday's Sky

Post by Ñı©Ø »

Tested it, found other bugs... idk if we should release this map but it can be a nice 4*novice... I don't like so much design but ok...
Attachments
screenshot_2015-08-01_12-34-26.png
screenshot_2015-08-01_12-34-26.png (312.03 KiB) Viewed 2675 times
screenshot_2015-08-01_07-02-40.png
screenshot_2015-08-01_07-02-40.png (561.78 KiB) Viewed 2675 times
screenshot_2015-08-01_06-58-38.png
screenshot_2015-08-01_06-58-38.png (286.6 KiB) Viewed 2675 times
screenshot_2015-08-01_06-57-41.png
screenshot_2015-08-01_06-57-41.png (418.9 KiB) Viewed 2675 times
screenshot_2015-08-01_06-57-29.png
screenshot_2015-08-01_06-57-29.png (488.69 KiB) Viewed 2675 times
screenshot_2015-08-01_06-57-01.png
screenshot_2015-08-01_06-57-01.png (309.81 KiB) Viewed 2675 times
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.tw/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Holiday's Sky

Post by BannZay »

Agaisnt Nico I like that ,becouse it is not random as on other maps, mean u can visual detect where is true way, but I dont care about this parts when play,just becouse I play with entities :) , especially when map contain backgrounds like this (so many details so u can`t focus on game)
screenshot_2015-08-01_14-00-38.png
screenshot_2015-08-01_14-00-38.png (371.91 KiB) Viewed 2666 times
Ñı©Ø wrote:for me it needs redesign
Agree with Nico. It looks not so good now.(clouds needs aspect ratio, marks smooth with bg, many things nt fit on map,many graphics bugs)

Dont like to post 999 screens for map, that contain so many bugs, eliminator, wirght me in skype(bannzayoo)/pm on forum to test it together, I can show u them all and discuss if u want. About gameplay : its novice map, u can just use switches against faily deep/undeep combinated with tele`s. I`m not sure easily make new map that contain best parts of this or full remake this map. Anyway still working on map, there is many good parts! (*and bugs :P)
eliminator
Posts: 16
Joined: Sun Jul 26, 2015 10:40 am

Re: Holiday's Sky

Post by eliminator »

:D fixed, invisible block aren't invisible, becouse block on ground show where they are...
Attachments
Holiday's Sky.map
(245.46 KiB) Downloaded 90 times
Spyker
Posts: 559
Joined: Thu Oct 30, 2014 5:06 pm
Player profile: http://ddnet.tw/players/Spyker/
Mapper profile: http://ddnet.tw/mappers/Spyker/

Re: Holiday's Sky

Post by Spyker »

i cant see an original part, but for novice players it is cool map, just redesign grass, change colors of ht, hook, unhook.
sun is ugly, clouds too, I bet you can do it better.. i cant help you because im not online in this period, but you can ask index, he is good designer.

after that, you should learn how to Mark cp better with Shadows, and use font layer for deep and undeep.

it look bad when you put 4 1x1 Blocks, it is better to use 2x2.

you can use other mapres, generic unhook is over used, but it is just a suggestion :) like all
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