map SlimeZ
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
-
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.tw/players/Deathman/
- Clan: [DeathFace]
map SlimeZ
Map by ƧPΣΣDBӨY and me
- Attachments
-
- SlimeZ.map
- (363.64 KiB) Downloaded 115 times
-
- SlimeZ.cfg
- (804 Bytes) Downloaded 111 times
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: map SlimeZ
Very good BG but a lot of parts are unbalanced! There are some 2*mod parts and some 5*mod parts... that's a big problem...
I give you some bugs/suggestions... but the first problem is the unbalanced parts
I give you some bugs/suggestions... but the first problem is the unbalanced parts
-
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.tw/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
I took very long for the background .
Picture 1: I added unfreeze
Picture 2: that part is not that hard xD
Picture3: easy
Picture 4:fixed
Picture 5: ok did it
Picture 6: did it too
Picture 7 : fixed
Picture 8; fixed
Picture 9; possible and not that hard i think
Picture 10: did it
Picture 11: did it too
Picture 12 : fixed
Picture 13: fixed (not really importand ( i there was no hookthrough becase else the nohok is hookthrough))
Picture 14: fixed
Ok if i want to make the map harder wich parts are too easy and i have to make harder?
Picture 1: I added unfreeze
Picture 2: that part is not that hard xD
Picture3: easy
Picture 4:fixed
Picture 5: ok did it
Picture 6: did it too
Picture 7 : fixed
Picture 8; fixed
Picture 9; possible and not that hard i think
Picture 10: did it
Picture 11: did it too
Picture 12 : fixed
Picture 13: fixed (not really importand ( i there was no hookthrough becase else the nohok is hookthrough))
Picture 14: fixed
Ok if i want to make the map harder wich parts are too easy and i have to make harder?
- Attachments
-
- SlimeZ.map
- (363.87 KiB) Downloaded 107 times
- Element Finland
- Posts: 116
- Joined: Mon Aug 11, 2014 6:18 pm
- Location: Funland
- Player profile: http://ddnet.tw/players/Element-32-Finland/
- Mapper profile: http://ddnet.tw/mappers/Element-32-Finland/
- YouTube: user/theFireworks1
Re: map SlimeZ
Ñı©Ø, do you know how hookthrough works because you ask him to add them to useless places + you've reported bugs about missing hookthrough when it's really not.
some body once told me
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: map SlimeZ
i agree, at the 8th screen the mapper made perfect hookthrough and you ask him to change into bugged hookthrough
-
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.tw/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
so i can do it to normal again? why is Ñı©Ø tester if he tells me wrong things wtf
-
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.tw/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: map SlimeZ
He is a trial tester he will learn from mistakes just like mappers learn from mistakesDeathman wrote:so i can do it to normal again? why is Ñı©Ø tester if he tells me wrong things wtf
If you would map perfectly we wouldnt even need to test the maps
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: map SlimeZ
well... so when it's only 1 block you have to put hooktrough only on the top.... when there are few block you must put it at the bot too... Ok i will put it in my mind
ty
ty
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: map SlimeZ
It depends on the situation, i can explain you somewhen
Who is online
Users browsing this forum: No registered users and 3 guests