Mapping Graphic Tools

Request help for teeworlds-related subjects (mapping, servers, ..).
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Meliodafu
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Mapping Graphic Tools

Post by Meliodafu »

Hey guys,
I just saw those mapping graphic tools on the homepage (http://ddnet.tw/downloads/) and now I'm asking myself how they work :o
would be very thankful if someone can explain it to me. :oops:

Meliodafu
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BeaR
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Re: Mapping Graphic Tools

Post by BeaR »

You just have to drag and drop the *.png images on the exectuable

For tilesets:
First use `border_fix` or `border_add`, it will shrink every tile a bit. It's necessary so the tiles won't "bleed" into each other when teeworlds draws them.
Then use `dilate`, which will take care of transparent areas to prevent black/white borders around your images (blending + mipmap issues)

For other images (quad textures):
Just use `dilate`
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Meliodafu
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Re: Mapping Graphic Tools

Post by Meliodafu »

Thank you bear =)
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deen
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Re: Mapping Graphic Tools

Post by deen »

And always make a backup of your original graphics before you borderfix/add/remove. Because you should edit the original version if you want to change anything, then do another run of borderfix/add/remove.
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