[NEW] BountyHunter by Bossk
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- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: [NEW] BountyHunter by Bossk
Does mapped badly mean how i handled the editor (layers and these things?)
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Re: [NEW] BountyHunter by Bossk
1 example of badly mapped is annoying tight parts that are failable in a really stupid way and just a timewaster ( grenade part )
- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: [NEW] BountyHunter by Bossk
I understand what you mean and you're right.
Nothing should be failable in a stupid unlucky way nor be a timewaster .
I will remap alot but thx for your argument that's all I wanted to hear.
Have alot of ideas what has to be changed and added to make it way more enjoyable... and aaaaalot of faily stuff won't be faily anymore ^^
Will take some days, ty for testing anyways
Nothing should be failable in a stupid unlucky way nor be a timewaster .
I will remap alot but thx for your argument that's all I wanted to hear.
Have alot of ideas what has to be changed and added to make it way more enjoyable... and aaaaalot of faily stuff won't be faily anymore ^^
Will take some days, ty for testing anyways
- hi_leute_gll
- Posts: 2525
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- Clan: iMTG
Re: [NEW] BountyHunter by Bossk
Archive for now until rework is done.
.hi._.leute._.gll. | iMTGmember
- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: [NEW] BountyHunter by Bossk
Here it is.
I'm on Laxas ts if u want to test with me or show me Bugs ingame instead of posting them here.
I'm on Laxas ts if u want to test with me or show me Bugs ingame instead of posting them here.
- Attachments
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- BountyHunter.map
- rework
- (1.11 MiB) Downloaded 94 times
- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: [NEW] BountyHunter by Bossk
1- one tele placed wrong
2- back possibilty for one part
3- better looking winning room
4- smaller file <3
2- back possibilty for one part
3- better looking winning room
4- smaller file <3
- Attachments
-
- BountyHunter.map
- (1005.63 KiB) Downloaded 86 times
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: [NEW] BountyHunter by Bossk
Took a look with Saavik on the map.
Map is still bad mapped and makes not so much fun. Yes, there are a few good ideas but they are just the minority in this map.
It's also very short and some parts are a bit annoying. Many kill tiles, much freeze and less space are making the map bad faily. The penalty-feature doesn't work so well, too.
This map goes to Archive for now.
Map is still bad mapped and makes not so much fun. Yes, there are a few good ideas but they are just the minority in this map.
It's also very short and some parts are a bit annoying. Many kill tiles, much freeze and less space are making the map bad faily. The penalty-feature doesn't work so well, too.
This map goes to Archive for now.
.hi._.leute._.gll. | iMTGmember
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