[NEW] BountyHunter by Bossk
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: BountyHunter by Bossk
You can click on the screenshot for watch it fullscreen and in hd and read the fontsLady Saavik wrote:Please use bigger font.
- deen
- Posts: 3576
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- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: BountyHunter by Bossk
No. "borderfix" can absolutely NOT fix the problem entirely, only make it a bit less noticable.Ama wrote:Or use borderfix
- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: BountyHunter by Bossk
I used quads for all graphics and now they look 10 times better *_* tyty
Don't find borderfix but it seems like it would not have solved the problem anyways ^^
Don't find borderfix but it seems like it would not have solved the problem anyways ^^
- Attachments
-
- BountyHunter.map
- fix nr. 2 clean looking graphics
- (1.11 MiB) Downloaded 97 times
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: BountyHunter by Bossk
I saw the borderfix in a old ctf map. What does they do? And how can i active them?deen wrote:No. "borderfix" can absolutely NOT fix the problem entirely, only make it a bit less noticable.Ama wrote:Or use borderfix
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: BountyHunter by Bossk
I'm not stupid. And I don't want to click on every single screenshot. It's faster to scroll through the post....Ñı©Ø wrote:You can click on the screenshot for watch it fullscreen and in hd and read the fontsLady Saavik wrote:Please use bigger font.
pls stop answering all topics .-.
btw it's still too small after clicking on it dude
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.tw/players/Alvin-32-Risk
- Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: BountyHunter by Bossk
before we test we should decide, if this should be released, ama and alvin say, that it is not good
- Bossk
- Posts: 43
- Joined: Thu May 08, 2014 2:54 pm
- Player profile: http://ddnet.tw/players/Bossk/
- Mapper profile: http://ddnet.tw/mappers/Bossk/
Re: [NEW] BountyHunter by Bossk
Ama didn't say anything about the map, just Alvin took a look at it o_0 ...
I tested it with Aras today and everything was working fine, just 1 part needed to be easier which i fixed.
(Also some visuals that were missing)
Aras told me the map and its parts are cool and fun to play. Parts aren't that hard to manage, we did all atleast at second try.
We thought that it is a good map to challenge for top times, due to the length.
It is about Moderate 4 I would say and is made for 2 players, groups(/team 0) have little advantages if they do teamwork, but every player still needs a certain skill to master some parts.
Feel free to test it and if u don't like something ... everything can be changed and if i remap a new part lol, Alvin didn't bring any arguments what is bad ..
I tested it with Aras today and everything was working fine, just 1 part needed to be easier which i fixed.
(Also some visuals that were missing)
Aras told me the map and its parts are cool and fun to play. Parts aren't that hard to manage, we did all atleast at second try.
We thought that it is a good map to challenge for top times, due to the length.
It is about Moderate 4 I would say and is made for 2 players, groups(/team 0) have little advantages if they do teamwork, but every player still needs a certain skill to master some parts.
Feel free to test it and if u don't like something ... everything can be changed and if i remap a new part lol, Alvin didn't bring any arguments what is bad ..
- Attachments
-
- BountyHunter.map
- fix nr. 3 ; 1 part easier + visuals
- (1.11 MiB) Downloaded 94 times
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: [NEW] BountyHunter by Bossk
This map has some ineteresting ideas, but in my opinion it isn't mapped very well and it's unbalanced.
I didn't have fun while testing it.
I didn't have fun while testing it.
.hi._.leute._.gll. | iMTGmember
-
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.tw/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: [NEW] BountyHunter by Bossk
Bossk me and Welf talk a lot over skype and ts
And yes i did say this map wasnt good
The ideas are alright but like hi leute said the map is mapped badly
And yes i did say this map wasnt good
The ideas are alright but like hi leute said the map is mapped badly
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