Improve overlay entities

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BannZay
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Re: Improve overlay entities

Post by BannZay »

can we maybe have two versions of overlay entities? Some option in settings to switch between them ?
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deen
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Re: Improve overlay entities

Post by deen »

Considering that we only add new entities very rarely I think changing the graphics manually is good enough.
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mokuz
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Re: Improve overlay entities

Post by mokuz »

my main problem is the text
SpoilerShow
Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
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BannZay
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Re: Improve overlay entities

Post by BannZay »

People usually to lazy to figure out how to change entities, find somebody to ask for a picture, replace it, taking care about next updates
It is much easily just to install alternative client instead

I`d like to see a poll of how many people playing with overlay entities most of time
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Konsti
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Re: Improve overlay entities

Post by Konsti »

The dots are very helpfull for playing in entities, i like to see the borders of a single tile, especially when u have to fall exactly at a tile you can better see it.
no change f4
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Chairn
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Re: Improve overlay entities

Post by Chairn »

BannZay wrote: Sun Apr 07, 2019 10:44 pm I`d like to see a poll of how many people playing with overlay entities most of time
Me, 100% of the time.
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Konsti
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Re: Improve overlay entities

Post by Konsti »

Chairn wrote: Mon Apr 08, 2019 7:07 pm
BannZay wrote: Sun Apr 07, 2019 10:44 pm I`d like to see a poll of how many people playing with overlay entities most of time
Me, 100% of the time.
Me, 100% of the time.
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Ryozuki
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Re: Improve overlay entities

Post by Ryozuki »

Konsti wrote: Tue Apr 09, 2019 4:07 pm
Chairn wrote: Mon Apr 08, 2019 7:07 pm
BannZay wrote: Sun Apr 07, 2019 10:44 pm I`d like to see a poll of how many people playing with overlay entities most of time
Me, 100% of the time.
Me, 100% of the time.
Me, 100% of the time.
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stompie
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Re: Improve overlay entities

Post by stompie »

Ryozuki wrote: Tue Apr 09, 2019 5:25 pm
Konsti wrote: Tue Apr 09, 2019 4:07 pm
Chairn wrote: Mon Apr 08, 2019 7:07 pm

Me, 100% of the time.
Me, 100% of the time.
Me, 100% of the time.
Me, 100% of t... You get the point
\,,/(◣_◢)\,,/
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BannZay
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Re: Improve overlay entities

Post by BannZay »

Me also 99% of time ("Entities off" entity tooks 1%)

There is my final thought about this:

I believe a lot of players dont want to suffer from parrot/ambiguous graphics. Ambiguous at least untill you test every graphic tile(if no design issues here). What is fun not for everyone.

Overlay entities - beautiful solution for many of us. It allows have unique design for every ddnet map. But it is not looks like it is designed to play.

So I believe it is very true direction of DDNet client evolution now
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