Map Editor feature: Set as

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Cellegen
Posts: 1140
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Discord: Cellegen | RiH#5501

Map Editor feature: Set as

Post by Cellegen »

As we all may know, we had a lot of hard work on making such good maps and beautiful ideas for more inspirations and fun.
The only issue it was time and patients from mappers which it made it more difficult to produce anything. Some people have really good
methods for make the best possible results out of his ideas with shorter time, otherwise some people are finding it time consuming.
this example give our mappers a familiar situation which it shouldn't be like that:
- Manually mapping the Entities compare to the Gametiles.

Manually mapping the Entities will give us 5 times, or compare to the map's size or the creative ideas it was given; 10 times more time consuming than usually
making it with one button.
What im trying to suggest is, add a new window on every Tiles option we are creating that is capable of automaticly place the current entities we are giving on.
Something like this: aaaam
well its somethingShow
New Canvas.png
New Canvas.png (785.63 KiB) Viewed 3779 times
RestInHell. - Team Leader
User avatar
Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: Map Editor feature: Set as

Post by Cellegen »

i'll look forward to find other things that are an issue there, and ye i should make it off-topic, so people could speak their ideas and opinions about mapping features.
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mokuz
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Re: Map Editor feature: Set as

Post by mokuz »

This would actually be very helpful
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Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
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