[Novice]Pisull

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Evoli
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Re: [Novice]Pisull

Post by Evoli »

wow thanks for confusing me totally i has no idea what you guys want from me.
cause you dont want a map because it is so ''standard'' than i dont care anymore about this thread anymore.
if you dont want to release this map than fine, dont do it.
This is useless to fight against this, it doesnt makes for me sense.
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have a nice day!
Welf
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Re: [Novice]Pisull

Post by Welf »

Welf wrote: Some parts are standard, some parts are new and creative, so noobs can do the standard parts and will fail with the new ones? I think they would get stuck somewhere, so all parts can be that new and creative, they will get stuck anyways ^^

However this is not for beginner/noobs, some parts are too hard or annoying for them, so we would like you to make all parts creative and innovative, to have a cool new map :) imo map can also be released without these changes...
Map is atm Moderate 1 Star, you can decide if you want to rebalance or only fix real bugs ;)
map should be released
just test with hi_leute_gll or me, so we can explain where we would rebalance it ( ofc you will decide which parts will be changed)
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Evoli
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Re: [Novice]Pisull

Post by Evoli »

i just want to fix the real bugs and not change the parts :P
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Ama
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Re: [Novice]Pisull

Post by Ama »

Evoli i would trust welf and take another look as an tester you should understand maps should be balanced
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Broken
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Re: [Novice]Pisull

Post by Broken »

ok i had a big argument with shorefire about map balancing, and whether maps should contain, say 20-40% parts a whole level lower (moderate containing novice parts, brutal w/ mod., etc). I feel that in general it's bad, because the stronger player is bored at the weak parts, and the weaker player can never finish the map to play those parts. Shore thought it's good thing, because he thinks stronger players enjoy to play weak parts every now and again. Evoli i think u have to decide which philosophy you think is best (as it stands map is now moderate clearly)
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Evoli
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Re: [Novice]Pisull

Post by Evoli »

so heres the newest version of Pisull, i maded some parts now easier
hope you like it now :P
Pisull.map
Sound is fixed, i hope so :P
(3.61 MiB) Downloaded 133 times
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deen
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Re: [Novice]Pisull

Post by deen »

Evoli wrote:so heres the newest version of Pisull, i maded some parts now easier
hope you like it now :P
Pisull.map
3.6 MB? Send me the original sound files please and I will compress them.
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Evoli
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Re: [Novice]Pisull

Post by Evoli »

well i deleted the sound and im to lazy
to find a another one so heres is the map without sound ^^
Pisull.map
sound is gone :)
(299.46 KiB) Downloaded 129 times
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Anqel
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Re: [Novice]Pisull

Post by Anqel »

So i had a look on your map and found a few bugs.
But first I would like to say something to this hole discussion.
I am not against releasing this map, but I am also not like; Yes we MUST have this map.

The map is okay, easy parts, difficulty is equal on each parts and some "new" things.

I don't think it's a good idea to force mappers for the section "novice" to create only maps with wonderfull, creative and new parts.
Because I think the idea of novice is to create parts with easy, basic things players should learn.
So should we say, novice server is full? No new maps? Only because every basic is allready used in maps?
I don't think so.

I think it is like a new fresh breeze.
If I just want to run a map. Fast, without rly hardtrying. And I find the same maps for 1 year. I'll be bored, and I won't play anymore there.

Look, how many ppl have finished ALL novice maps. These ppl are not rly playing there anymore - like me.
I would like to see there a few new maps.

The last novice map I finished, was on 16th of november. In a few days it is ONE MONTH ago.
And to be honest. "Teleport" is "just" a remake. It's not rly a new map. I didn't played it yet.

So yes, I would rly like to see new novice maps
I am not talking about new maps with new,creative parts. Just "new" maps. That's all.
'cause for now. Novice is "finished" for me.
And when you rly accept remake of maps that are allready created, you should accept this map aswell.
That's my opinion.

So, that's enough. I don't have to say more for now about the discussion.
Let's switch to the map.
---------------------------------------------------------

Here are the bugs I found - And you should remove the last sentence on finish room, cause u removed the sounds.
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Evoli
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Re: [Novice]Pisull

Post by Evoli »

i fixed some bugs on the screens and marked some unfreeze not EVERYONE, would be look ugly on some places.
I didnt will change this from screen nr.7, because you can feel free if you want wall jump or just jump with dj it is your choice.
The switches was placed from the begin, you just didnt see it ^^ ( i have placed them somewhere new)
you can see the tele marked now better and i hope you like it now
Pisull.map
fixed 3.454634343477657
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