New maps by Åmol
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Another new map:
*-----
Map name: Excast.
type: Moderate
Map: --
More maps are coming :P
Map name: Excast.
type: Moderate
Map: --
More maps are coming :P
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- Sky-Bear
- Posts: 28
- Joined: Sun May 18, 2014 11:34 pm
- Player profile: http://ddnet.tw/players/Sky-45-Bear/
- Mapper profile: http://ddnet.tw/mappers/Sky-45-Bear/
Re: New maps by Åmol
tested excast, you watched me, amol, so you know what is needed to be fixed have a nice day
Re: New maps by Åmol
Hey,
I quickly tested Senani 2 w/ dummy. A really nice map, but I would say it is at least Moderate 1* if not even harder. The first few parts are kinda easy and then at around 50% of the map some parts are really hard. That's of course not necessarily a bad thing. A few more things I noticed while playing:
I quickly tested Senani 2 w/ dummy. A really nice map, but I would say it is at least Moderate 1* if not even harder. The first few parts are kinda easy and then at around 50% of the map some parts are really hard. That's of course not necessarily a bad thing. A few more things I noticed while playing:
- Attachments
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- smaller layers (:
- screenshot_2014-05-25_11-58-36.png (320.96 KiB) Viewed 2836 times
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- hard to see the marked tele
- screenshot_2014-05-25_11-57-46.png (529.95 KiB) Viewed 2836 times
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- really tight, but dont change that
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- kinda hard?
- screenshot_2014-05-25_11-45-42.png (248.23 KiB) Viewed 2836 times
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- it's hard to see these tele markers
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- why undeep there?
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- maybe too hard? (both come from top, so ignore nameless tee)
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- graphic bug
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- oh, and you can fail there, maybe you should just add tele where I painted it and remove the unhookable tiles
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- tele not marked + maybe put a continous line of the markes at the bottom instead of these triangles (it would look better imo)
- screenshot_2014-05-25_11-26-13.png (325 KiB) Viewed 2836 times
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- really tight, imagine 15 tees there :p but don't change it, since it would be much easier with more space
- screenshot_2014-05-25_11-20-32.png (259.77 KiB) Viewed 2836 times
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- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: New maps by Åmol
Repaired Senani 2
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
-
- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: New maps by Åmol
Also made another map: Kassin.
Details:
Brutal 1 or Moderate 3-4 maybe.
Not a faily map just hard parts.
Map:
Details:
Brutal 1 or Moderate 3-4 maybe.
Not a faily map just hard parts.
Map:
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
COMPLIC
I rly like background color rly. don't change. Good map.
Nice map, good ideas but maybe sometimes a little bit too faily?! (First part is okay, because it's first part)
I don't like rocketfly so I will ignore last part
I rly like background color rly. don't change. Good map.
Nice map, good ideas but maybe sometimes a little bit too faily?! (First part is okay, because it's first part)
I don't like rocketfly so I will ignore last part
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- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
EXCAST
Duuude, this map is really good! Nothing boring, need to think a bit sometimes. I like it. Sometimes it's easy to fail.
But I would change few parts (and the background ^^), found few small bugs.
Screenshots soon.
Edit:
1. Background is too blue! Make it brighter orso?
2. Some parts are cheatable with 3 tees or there are more ways. But I think it's ok.
3. You don't want to mark start line?
Duuude, this map is really good! Nothing boring, need to think a bit sometimes. I like it. Sometimes it's easy to fail.
But I would change few parts (and the background ^^), found few small bugs.
Screenshots soon.
Edit:
1. Background is too blue! Make it brighter orso?
2. Some parts are cheatable with 3 tees or there are more ways. But I think it's ok.
3. You don't want to mark start line?
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- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
I'm sorry that you have to fix so many things and maps. Take your time.
SPACETIC
I didn't play this map but looked at it with entities, because it's short.
You can make some Layers (Game) a bit smaller.
Start is weird because of random spawn And cheatable: Both can get ninja and go through the door. You skip deep then.
SPACETIC
I didn't play this map but looked at it with entities, because it's short.
You can make some Layers (Game) a bit smaller.
Start is weird because of random spawn And cheatable: Both can get ninja and go through the door. You skip deep then.
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- screenshot_2014-05-28_03-01-43.png (131.89 KiB) Viewed 2817 times
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
Didn't play, 'tested' fast: Maps in descriptions.
Goodnight-
- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: New maps by Åmol
Repaired:
1. 2. 3. 4. 5.
1. 2. 3. 4. 5.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
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