Myxomycetes by waffles19012 [Insane]
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 11
- Joined: Wed Mar 01, 2017 4:37 am
- Player profile: https://ddnet.tw/players/WAFthfguaq19012/
- Clan: soupbizkit
Myxomycetes by waffles19012 [Insane]
2 players map
- Attachments
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- Myxomycetes.map
- (439.64 KiB) Downloaded 154 times
- DanilBest
- Posts: 256
- Joined: Tue Dec 26, 2017 8:59 am
- Player profile: https://ddnet.tw/players/Danie/
- Mapper profile: https://ddnet.tw/mappers/DanilBest/
- Clan: TeamUp
Re: Myxomycetes by waffles19012 [Insane]
Nice desgin
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Re: Myxomycetes by waffles19012 [Insane]
insane 10*
- meew'
- Posts: 519
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- Player profile: http://ddnet.tw/players/meew-39-/
- Clan: Möhre
Re: Myxomycetes by waffles19012 [Insane]
damn i really like your map, thats what a part of the community wants since quite some time
add more contrast to the freeze its barely visible with sun shining on to your monitor :>
add more contrast to the freeze its barely visible with sun shining on to your monitor :>
911 mapping police
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- Clan: Inspire
Re: Myxomycetes by waffles19012 [Insane]
I love the design, tested with mapper a bit as well. Post teepack too!
:^)
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- Posts: 11
- Joined: Wed Mar 01, 2017 4:37 am
- Player profile: https://ddnet.tw/players/WAFthfguaq19012/
- Clan: soupbizkit
Re: Myxomycetes by waffles19012 [Insane]
thx i adjusted tiles and moved layers to high detail that should be in
- Attachments
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- Myxomycetes.map
- (439.64 KiB) Downloaded 139 times
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- Posts: 11
- Joined: Wed Mar 01, 2017 4:37 am
- Player profile: https://ddnet.tw/players/WAFthfguaq19012/
- Clan: soupbizkit
Re: Myxomycetes by waffles19012 [Insane]
tested with Oblique
- Attachments
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- Myxomycetes.map
- (439.96 KiB) Downloaded 145 times
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- Posts: 11
- Joined: Wed Mar 01, 2017 4:37 am
- Player profile: https://ddnet.tw/players/WAFthfguaq19012/
- Clan: soupbizkit
Re: Myxomycetes by waffles19012 [Insane]
thanks to Oblique and jao
- Attachments
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- Myxomycetes.map
- (436.96 KiB) Downloaded 134 times
Re: Myxomycetes by waffles19012 [Insane]
- The shifted generic unhookables and the unhook-chains are too inaccurate. In a lot places they also look like design details rather than gametiles.
- The hookthrough marking may be a bit confusing due to having different colors when freeze or tele is below it, maybe a higher alpha value helps here.
- I don't like the way you used CPs - you shouldn't need to exactly step on the markings to collect them, it just leads to stupid fails/back falling. Instead they should automaticly be given to you as you progress (exceptions for special parts).
- There needs to be more space between un-solo and startline.
- You should consider applying 2-player-team-force.
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