666r by FunCat [Brutal/Insane]
Moderator: jao
- Konsti
- Posts: 1173
- Joined: Mon Sep 28, 2015 9:01 pm
- Location: Germany
- Player profile: Konsti
- Mapper profile: Konsti
- Clan: flawLess
- Website: Konsti
Re: 666r by FunCat [Brutal/Insane]
Awesome like allways
Hard and faily map, i would say 1* insane
You did something wrong here
Delete grass main and move the other 3 mapres to embedded
Hard and faily map, i would say 1* insane
You did something wrong here

Delete grass main and move the other 3 mapres to embedded
Last edited by Konsti on Sun Nov 05, 2017 2:38 pm, edited 1 time in total.


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- Posts: 147
- Joined: Sun Dec 18, 2016 12:38 am
- Player profile: Freezestyler
- Mapper profile: Freezestyler
- Clan: Limerence.
Re: 666r by FunCat [Brutal/Insane]
Tested with Starkiller.
Many Design Bugs at the Start.
The map is not really special, there are already enough of those maps.
Difficulty: Brutal 3-4*.
Many Design Bugs at the Start.
SpoilerShow
Difficulty: Brutal 3-4*.
Re: 666r by FunCat [Brutal/Insane]
Played the map with Konsti, and I have mixed thoughts about it. The start was horrible, tight, annoying but after 50% of the map I enjoyed it. I think the map isn't really inviting for any players. So I would rather decline than release it.
Re: 666r by FunCat [Brutal/Insane]
Or just change the first 50% ?
Re: 666r by FunCat [Brutal/Insane]
The same way you can easily ask to change for anything that u personally do not like. ddnet has alot of maps which I find annoying, tight, horrible etc. But unfortunately I'm not tester or mod, so I'm not able to remove them. Tbh I don't support it, bcs ddrace is about to play on any map that player could come up with, and the only thing u have to follow is rules. So I'd easily fix any bug, but not style or color or whatever pops into your mind.
- mokuz
- Posts: 748
- Joined: Sat Apr 30, 2016 5:34 pm
- Location: Finland
- Player profile: Mokuz
- Mapper profile: Mokuz
- Clan: Legendary
Re: 666r by FunCat [Brutal/Insane]
So I tested it
First I thought: This map is shit.
50% of the map later I thought: I hate this.
In the end I thought: I still hate this.
First I thought: This map is shit.
50% of the map later I thought: I hate this.
In the end I thought: I still hate this.

- mokuz
- Posts: 748
- Joined: Sat Apr 30, 2016 5:34 pm
- Location: Finland
- Player profile: Mokuz
- Mapper profile: Mokuz
- Clan: Legendary
Re: 666r by FunCat [Brutal/Insane]
The map looks like he just sprayed tiles everywhere, its confusing af i had to spend most time(at the start specially) thinking how to do the part, and its not "hard", its "faily" and im against that

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