Teeworlds wallpapers

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Cellegen
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Re: Teeworlds wallpapers

Post by Cellegen »

me2 :)
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deen
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Re: Teeworlds wallpapers

Post by deen »

Yeah, they look awesome.
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Cellegen
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Re: Teeworlds wallpapers

Post by Cellegen »

I think..... i made something ^O^
nothing to tell...Show
screenshot_2017-10-24_22-01-14.png
screenshot_2017-10-24_22-01-14.png (865.69 KiB) Viewed 2974 times
Art Background #2.map
(111.49 KiB) Downloaded 58 times
what do you think about this background? :) Should i continue making this, or do something else?
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stompie
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Re: Teeworlds wallpapers

Post by stompie »

is it just me or does that bg look like its moving O.o
\,,/(◣_◢)\,,/
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Cellegen
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Re: Teeworlds wallpapers

Post by Cellegen »

stompie wrote: Wed Oct 25, 2017 6:00 pm is it just me or does that bg look like its moving O.o
M.M.M.M.M.... MAGIIIIIC ^o^ ;)
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mokuz
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Re: Teeworlds wallpapers

Post by mokuz »

your just hallucinating
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Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
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Cellegen
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Re: Teeworlds wallpapers

Post by Cellegen »

(anyways) forgot to tell: if you wanna use as an entities off background, please remove the hastag "#" on the mapname. :P
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Re: Teeworlds wallpapers

Post by mokuz »

heh... hastag
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Ravie
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Re: Teeworlds wallpapers

Post by Ravie »

I thought the point of entities was to not have annoying and distracting backgrounds and graphics getting in the way :lol:
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Re: Teeworlds wallpapers

Post by Cellegen »

Ravie wrote: Thu Oct 26, 2017 5:16 pm I thought the point of entities was to not have annoying and distracting backgrounds and graphics getting in the way :lol:
But what if somebody want it? What if somebody dont know how "#" characters works in tw? What if you use that (shitty) background for your own? (ofc use it if you want) What if i gave you an idea about it? What if i will change something with it? What if...... you will not ignore me? ;)
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