Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

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Jimmy Jazz The 1st
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Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Hey,

I have finally completed the re worked version of Arcadian with a lot of help from Soapy Sandwich.

The difficulty is 3 star but some might say 4 star.
Hope you have fun testing ^^
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Made some parts easier where i noticed people struggling. Mainly the jetpack part.
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

I got some complaints about the design, so i decided to change it a little bit.
Arcadian.map
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If any tester could maybe even tell me his opinion on even 1 part? Not exactly helpful or motivating to sit for months on end with no reply's. Is the map too long? Are there too many drag parts? are the too many solos? Is the map not enjoyable? Do you want more filler parts? Or do you just see my name and not want to test?

Because again, most if not all maps are getting tested and atleast have 1 reply. I would appreciate the same after investing months upon months of work into this.

I am not trying to sound unappreciative of the work everyone does here. I just feel left out and ignored.

Thanks for your time.
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stompie
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by stompie »

@Testers
The map is good well mapped creative and challenging parts fitting of a Brutal 3 worth the time its gonna take to test this map
in the time i was on with them and afterwords id say there isn't any bugs gameplay seems fun

@Jimmy
Yes the map is big and its gonna take a while to really give it a thorough test
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imo this is very tricky to do even for a brutal player maybe make 2 or so blocks shorter, or more hookthrough  :?:
imo this is very tricky to do even for a brutal player maybe make 2 or so blocks shorter, or more hookthrough :?:
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\,,/(◣_◢)\,,/
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Appreciate the nice words stompie. Thanks.

I changed the part shown above. I added more hookthrough so the initial catch is easier. Also added in a extra hammer.
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Some changes.
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Did a massive test with Rico.

- Updated design
- Made a few parts easier.
- Fixed Graphic bugs.
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Warto
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Warto »

Well, this map is really long and probably it will takes over 3 hours average to finish it and looks like many maps in one, I think it would be better divide it in 3 maps, probably a nice trilogy, you know). The design is pretty decent and gameplay too (drag parts) but imo sometimes is confusing, just because the weird use of cp and normal teleports, especially when both have the same number. To be honest idk if this should be released or not, just because the size and some annoying parts.

Whatever, this map is hard to test, gameplay and design are complex... that's why a few testers take a look on this map, nothing against you (i hope).
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Jimmy Jazz The 1st
Posts: 321
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Player profile: https://ddnet.tw/players/Jimmy-32-Jazz/
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Hey Warto.

Well firstly, thanks for stating your opinion. I do know the map is extremely long. But i asked Jao multiple times if the length of the map will be a problem, and he said no, any map size is allowed. So i thought i would make an extremely long map, just because i havent seen many being released recently.

When i tested with Rico he said the difficulty is 4 star brutal for all the parts, but the length of the map bumps it up to a 5 star brutal. Which, i guess i can agree with. So i think im hesitant on dividing the map into a trilogy or something. But more opinions are welcome.

Regarding the tp placements. If i used the same teleport number for CP and normal totele, it was either to go back, or to find the secret in the map. The secret is at the end of the map, and Soapy made it so that it does not interfere with gameplay. The teles were also placed so that players wouldn't have to worry about them.

Thank you for spotting those bugs, i will post a new version later today when i do the fix. I still need to add another layer of stars, but Soapy needs to help me make them twinkle :P
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Jimmy Jazz The 1st
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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]

Post by Jimmy Jazz The 1st »

Updated version.

Fixed a few entity bugs i spotted where Unhookable blocks were hookable.
Fixed all Wartos bugs.

Soapy Sandwich decided to be a boss and made some shooting stars :)
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