Tripleblocks by triki [Brutal]
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Re: tripleblock
Thanks for the information Lumina, the topics are merged now.
Re: tripleblock
UPD
- Attachments
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- Tripleblock.map
- new
- (171.69 KiB) Downloaded 97 times
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- Tripleblock.map
- (171.69 KiB) Downloaded 84 times
- VipeR
- Posts: 186
- Joined: Tue Aug 04, 2015 3:53 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/VipeR/
Re: tripleblock
On the first look, the map can be seem as not good. But it contains some really creative parts.
The design and the amount of info on screen is a bit confunsing, as the fact that you can do certain part in various ways.
But that cant be the reason to declinded it. RayB, as i heard, just looked the map for 5 min with Super. That cant be the Standard of testing. I know some players which really enjoyed the map (such as Starkiller and ohters).
Ofc its not ready at the moment, but thats because no tester give it a try.
And i dont get why this map and JungleRabies are not in the Maps prioritization list.
"based on the date of publishing" Both 2015
"The list just shows which maps deserve to get tested earlier than the other." I will say it again 2015!!!!
The design and the amount of info on screen is a bit confunsing, as the fact that you can do certain part in various ways.
But that cant be the reason to declinded it. RayB, as i heard, just looked the map for 5 min with Super. That cant be the Standard of testing. I know some players which really enjoyed the map (such as Starkiller and ohters).
Ofc its not ready at the moment, but thats because no tester give it a try.
And i dont get why this map and JungleRabies are not in the Maps prioritization list.
"based on the date of publishing" Both 2015
"The list just shows which maps deserve to get tested earlier than the other." I will say it again 2015!!!!
Re: tripleblock
1-2 creative parts don't make a map good neither release worthyVipeR wrote:On the first look, the map can be seem as not good. But it contains some really creative parts.
The design and the amount of info on screen is a bit confunsing, as the fact that you can do certain part in various ways.
Hold on and read my post again because you are making up the reasons why I declined the map. The real reasons might be helpful when you go on testing this map.VipeR wrote: But that cant be the reason to declinded it. RayB, as i heard, just looked the map for 5 min with Super. That cant be the Standard of testing. I know some players which really enjoyed the map (such as Starkiller and ohters).
Also you should question what you hear because I spent more than just 5min on this map.... I even tested this map with the mapper multiple times and Genex.
Then give It a try. I didn't bring the map back so you can only question how I tested the map.VipeR wrote: Ofc its not ready at the moment, but thats because no tester give it a try.
Maybe because I just brought both maps back from archive ?VipeR wrote: And i dont get why this map and JungleRabies are not in the Maps prioritization list.
"based on the date of publishing" Both 2015
"The list just shows which maps deserve to get tested earlier than the other." I will say it again 2015!!!!
Re: tripleblock
Confirms thisRayB. wrote: 1-2 creative parts don't make a map good neither release worthy
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- Posts: 147
- Joined: Sun Dec 18, 2016 12:38 am
- Player profile: https://ddnet.tw/players/Freezestyler
- Mapper profile: https://ddnet.tw/mappers/Freezestyler
- Clan: Limerence.
Re: tripleblock
Solid, good map with some really creative parts, I don't get why we shouldn't release the map.
Re: Tripleblocks by triki [Brutal]
upd: map
How many opinions need?
How many opinions need?
- Attachments
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- Tripleblock.map
- upd2
- (173.6 KiB) Downloaded 90 times
Re: Tripleblocks by triki [Brutal]
Tested with Konsti and triki.
I don't like the map, the ideas are mostly good, but it's very bad mapped and the map has no concept. Parts don't really fit to each other and are unbalanced sometimes. Because of this, "creative parts" isn't a strong enough argument to release it imo.
Feel free to discuss this
I don't like the map, the ideas are mostly good, but it's very bad mapped and the map has no concept. Parts don't really fit to each other and are unbalanced sometimes. Because of this, "creative parts" isn't a strong enough argument to release it imo.
Feel free to discuss this
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