Aquatica by JeanneDark[Brutal]
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Aquatica by JeanneDark
Have fun testing ~ mod 4 stars+ btw fish don't bite
Jeanne
Jeanne
- Attachments
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- Stronghold_tmp_2636 - Kopie.demo
- (916 KiB) Downloaded 99 times
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- Aquatica.map
- (652.83 KiB) Downloaded 102 times
Last edited by JeanneDark on Mon Mar 23, 2015 10:38 pm, edited 1 time in total.
- Lady Saavik
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Re: UnderWater by JeanneDark
there is already a map called Underwater
http://ddnet.tw/ranks/moderate/#map-Underwater
http://ddnet.tw/ranks/moderate/#map-Underwater
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Re: UnderWater by JeanneDark
ups ok
let me think about a new one and fix it :d
let me think about a new one and fix it :d
- TheZyZya
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Re: UnderWater by JeanneDark
Ask Im 'corneum for a new name, he has good name-generatorJeanneDark wrote:ups ok
let me think about a new one and fix it :d
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Re: Aquatica by JeanneDark
Ok new name : Aquatica
- hi_leute_gll
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Re: Aquatica by JeanneDark
Idk what this map wants to be.
It starts with an higher Mod noobfilter, followed by a few lower and medium Mod drag parts and then there come parts wich are faily like harder Brutal maps.
After 15mins of gameplay i stopped playing, zoomed out and saw that i played 15% of the map or so. I took a look in spec over the other parts, it looked like a random compiliation of parts.
The single parts aren't looking so bad, i can see a few good ideas there, but they don't fit together. I don't have fun jumping btw. several map types every minute, cause i don't know what i'm doing and what the map wants to be. Also it's weird if you are jumping from an easy drag part to a part wich is random faily. In my opinion this can go to archive.
Btw.: Your generic tileset looks really great!
It starts with an higher Mod noobfilter, followed by a few lower and medium Mod drag parts and then there come parts wich are faily like harder Brutal maps.
After 15mins of gameplay i stopped playing, zoomed out and saw that i played 15% of the map or so. I took a look in spec over the other parts, it looked like a random compiliation of parts.
The single parts aren't looking so bad, i can see a few good ideas there, but they don't fit together. I don't have fun jumping btw. several map types every minute, cause i don't know what i'm doing and what the map wants to be. Also it's weird if you are jumping from an easy drag part to a part wich is random faily. In my opinion this can go to archive.
Btw.: Your generic tileset looks really great!
.hi._.leute._.gll. | iMTGmember
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Re: Aquatica by JeanneDark
Imo also archive - without entities you can easy get eye cancer with tons of fishes swimmin in front of you...
Its balance in some places is bad (as what hi_leute_gll said) + there are troll teleports (just tiles, no entities), useless get-weapon parts, randomly failable parts, and one or two parts which doesn't seems to work at all (as far as i remember)...
If i'm not wrong when i tested it with Lady Saavik it took us almost 1,5h to finish this map - way too long, at end even we were just bored & tired of it...
//Sorry, forgot to post it earlier :F
Its balance in some places is bad (as what hi_leute_gll said) + there are troll teleports (just tiles, no entities), useless get-weapon parts, randomly failable parts, and one or two parts which doesn't seems to work at all (as far as i remember)...
If i'm not wrong when i tested it with Lady Saavik it took us almost 1,5h to finish this map - way too long, at end even we were just bored & tired of it...
//Sorry, forgot to post it earlier :F
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Aquatica by JeanneDark[Brutal]
Here's a new Map called Aquatica by JeanneDark.
I think it's Brutal 1-2*.
Reworked map - never released
Have fun testing
I think it's Brutal 1-2*.
Reworked map - never released
Have fun testing
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