Genericore 7

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Åmol
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Genericore 7

Post by Åmol »

Yea it's about time !!
I don't know where to drop the map if it's done testing, but here it is;
Maybe you haven't yet finished the latest Genericore or even a single one of the Genericore map, go finish them straight away mate.
It's a brutal 3* map, brought to you by MarvinProductions so release it as; By MarvinProductions (like Biome Master etc).
Have a nice time failin'.
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Players only say themy map(s) isare unplayable due to ignorance.
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VipeR
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Re: Genericore 7

Post by VipeR »

Just a rly quick look:
You forgot the start.

screen 1: looks weird no need for this unfreezes
screen 2: unmarked freeze
screen 3: too many HT ( better use the new one)
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screenshot_2016-07-24_15-49-12.png
screenshot_2016-07-24_15-49-12.png (374.73 KiB) Viewed 3456 times
screenshot_2016-07-24_15-47-08.png
screenshot_2016-07-24_15-47-08.png (653.34 KiB) Viewed 3456 times
screenshot_2016-07-24_15-45-28.png
screenshot_2016-07-24_15-45-28.png (172.99 KiB) Viewed 3456 times
Åmol
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Re: Genericore 7

Post by Åmol »

I'm sorry, wrong version... that's for the heads up
The unfreeze is fine, It's how I like it
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Genericore 7.map
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Players only say themy map(s) isare unplayable due to ignorance.
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You might be able to play my maps but that doesn't mean you're fit to judge them.
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Konsti
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Re: Genericore 7

Post by Konsti »

And please continue using old Hooktrough, the new sucks :D
I like the map, but i'll never finish haha
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novaaah T'nP
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Re: Genericore 7

Post by novaaah T'nP »

Konsti wrote:And please continue using old Hooktrough, the new sucks :D
Why?
Welf
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Re: Genericore 7

Post by Welf »

New hookthrough works better than old hookthrough, there are alot of bugs with old hookthrough
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Konsti
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Re: Genericore 7

Post by Konsti »

The Bugs are the nice thing at the old HT tiles :c
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StorмPʜöɴix
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Re: Genericore 7

Post by StorмPʜöɴix »

Konsti wrote:The Bugs are the nice thing at the old HT tiles :c
I suggest you then to go and play the oldest ddmaxmaps, where you just could hook though those blocks with specific angles. ^^
Dying cause the ht isn't working as it should is a pain in the ass. Why would we use the older buggier version, when we already got one, which fix that issues.

To the map, i guess its needless to say, that the gameplay is similar to the older maps of the mapseries, so some will like it, some may dislike it.
Didnt find any important bugs or important skips.
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Konsti
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Re: Genericore 7

Post by Konsti »

StorмPʜöɴix wrote:
Konsti wrote:The Bugs are the nice thing at the old HT tiles :c
I suggest you then to go and play the oldest ddmaxmaps, where you just could hook though those blocks with specific angles. ^^
Dying cause the ht isn't working as it should is a pain in the ass. Why would we use the older buggier version, when we already got one, which fix that issues.

To the map, i guess its needless to say, that the gameplay is similar to the older maps of the mapseries, so some will like it, some may dislike it.
Didnt find any important bugs or important skips.

The old HT tiles works as good as the new ones.
You just have to set it right ;)
This what you wrote above is just in maps without frontlayer.
And there are still much players which play with 9er client, so i suggest to use the new Ht tiles just if its not possible with the old tiles.
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StorмPʜöɴix
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Re: Genericore 7

Post by StorмPʜöɴix »

Still a lot Players are on the 9er clientversion? I dont think so, therefore many people would have already complained about the new hookhtrough - Also there's no need to stay on the old version, its not like it cost something/or a feature get lost - just get the newest version like it is recommended in any other game. Only using the old version of the hookthrough is like microsoft saying "we wont produce any XboxOne games since a few people stuck on the Xbox360, so if its possible only make a XboxOne game if its really necessary". So i dont really see the point in this.
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