Ping on HUD
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Ping on HUD
Hello evyrone !
When I last looked at the changelog of DDNet client I saw that there has been added cl_showpred function to show the prediction time on screen when playing. I think that would be cool if you add similar thing with ping on screen, so that you don't have to press tab everytime you want to check your ping.
When I last looked at the changelog of DDNet client I saw that there has been added cl_showpred function to show the prediction time on screen when playing. I think that would be cool if you add similar thing with ping on screen, so that you don't have to press tab everytime you want to check your ping.
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Re: Ping on HUD
I think it is just that...
It might not add up to the number shown in tab because tab-ping isnt real
Clshowpred is real ping
It might not add up to the number shown in tab because tab-ping isnt real
Clshowpred is real ping
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Re: Ping on HUD
Oh... I didn't know that. Thanks for information.
Re: Ping on HUD
I don't think cl_showpred shows real ping. I just tried it with my server and I should have 1 ping. Instead, it showed 16.
- deen
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Re: Ping on HUD
It shows how much delayed you see other tees. That's more useful than your ping because Teeworlds always adds a bit to the ping for smoother prediction.
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Re: Ping on HUD
Weeell ... I lived a lie then
Sry for wrong info ronex ^^
Sry for wrong info ronex ^^
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Re: Ping on HUD
You probably use v-sync.Pathos wrote:I don't think cl_showpred shows real ping. I just tried it with my server and I should have 1 ping. Instead, it showed 16.
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Re: Ping on HUD
Okay, now I know everything. Thanks for replies Guys.
Re: Ping on HUD
No, I don't.Chairn wrote:You probably use v-sync.
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