Gameskin, particeles and emotes
- Skyrel
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Re: Gameskin, particeles and emotes
U mean that is a secondary feature that is not necessary to code immediately?Index wrote:It's on a let's call it to-do list at github. That means it's not rejected and might be added someday. It's just not an important feature that will be added right now in the next update.
- Soreu
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Re: Gameskin, particeles and emotes
Umm, no, the "issue" is closed which stands for either already added or rejected - in this case, the second. Sadly.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Re: Gameskin, particeles and emotes
I personally think its a really good idea
- Soreu
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Re: Gameskin, particeles and emotes
My bad, it's not rejected. It's closed though, so easy to forget. Anyway, it will be added once anyone willing to code it will appear.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Re: Gameskin, particeles and emotes
This and having the option to choose between different identities in client should have a high priority. Alot guys are playing with Baumalein or AllTheHaxx to have this features, but this clients aren't allowed because of it's cheating features. So it would be really nice for those guys to have acces to this features without looking like a botter or breaking the rules. It shouldn't be that hard to implement it.
Re: Gameskin, particeles and emotes
Well, somehow you already can change identities within the client. Just make a combined bind with all necessary changes like other skin, name, flag, color. Might not be the identy you want to change though? :p
For the other personalizations, it surely would be nice to have these features implemented.
Maybe not at top-priority, but yeah someday :)
For the other personalizations, it surely would be nice to have these features implemented.
Maybe not at top-priority, but yeah someday :)
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