4 NoooBs
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- Rcon Access (F2): test4321
Re: 4 NoooBs - 1 By KBeeeR
lol ninjed these are not bugs ... me and RayB. were deleting things from the map to find out what is the problem with it cuz it was lagging and having problems...
Re: 4 NoooBs - 1 By KBeeeR
He was thinking It wasn't enough to tell u that on the server.
Re: 4 NoooBs - 1 By KBeeeR
hahahahahah yes i see !!
- gdin
- Posts: 405
- Joined: Wed Dec 10, 2014 5:25 pm
- Location: USA
- Player profile: http://ddnet.tw/players/gdin
- Mapper profile: http://ddnet.tw/mappers/dinner
- YouTube: user/iDDinner
Re: 4 NoooBs - 1 By KBeeeR
Really glad to have you back into mapping KBeeeR, your maps were some of my favorites in the DDmaX era!
Here are a couple of things I noticed. Otherwise, this map looks pretty good
Here are a couple of things I noticed. Otherwise, this map looks pretty good
SpoilerShow
- Soreu
- Posts: 1371
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- Clan: GSP
Re: 4 NoooBs - 1 By KBeeeR
So, what the hell is actually with it? First got removed by mapper, then was moved as of waiting for mapper, and then moved to archive on mapper's request...
So, another half-deleted half-abadonned project, or you're going to simply (haven't seen the map, so just guessing on the "simply") eventually rework it? Asking since have no damn idea whether should give it a "rejected" tag and leave where it is now, or count it as "waiting for mapper" until someday an eventual rework will appear.
So, another half-deleted half-abadonned project, or you're going to simply (haven't seen the map, so just guessing on the "simply") eventually rework it? Asking since have no damn idea whether should give it a "rejected" tag and leave where it is now, or count it as "waiting for mapper" until someday an eventual rework will appear.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Re: 4 NoooBs - 1 By KBeeeR
RayB. wrote:mapper asked to delete it, so i put it into archive
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
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Re: 4 NoooBs - 1
This was rather question pointed to mapper, but whatever, eventually we will just update the tags...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Re: 4 NoooBs - 1
Well I'm sorry guys for not being sure if i want to release this map or not :/
it was a disaster map and i tried a lot to fix everything and tested it a lot with friends and with testers from ddnet ^_^
so i think its now 100% ready for the release.. lets get done of this shit
it was a disaster map and i tried a lot to fix everything and tested it a lot with friends and with testers from ddnet ^_^
so i think its now 100% ready for the release.. lets get done of this shit
- Attachments
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- 4 NoooBs.map
- (221.43 KiB) Downloaded 98 times
- Fňokurka oo7
- Posts: 1195
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- Clan: ( . Y . )
Re: 4 NoooBs - 1
It just could be a bit longer.
You forgot finish line.
New hookthrough is buggy for me.
You forgot finish line.
New hookthrough is buggy for me.
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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