Shotsky

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Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Shotsky

Post by Index »

And exactly this didn't work for me, I could fire rocket perfectly fine there.
The weapontele did nothing.
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: Shotsky

Post by RayB. »

You have a shotgun in the last part index :s
and the tele are working fine for me
Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Shotsky

Post by Index »

Oh well, so I learned three things here: I should not attempt to search gameplay bugs on maps above my skill level (1), there is a difference with rocket/shotgun shots at weapon-teles (2) and its everything fine with my lanserver (3).

So ye, with shotgun it works perfectly. It doesn't bounce :)
Sry for the confusion ._.
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Shotsky

Post by Im 'corneum »

removed sound, couldnt make it run
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Shotsky.map
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Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Shotsky

Post by Index »

Deleted an empty group and removed the sound layer completely.

The map should be now ready for release after a last check.
(The same goes for idk, GenericDrag and EscapeTheCave :p)
Attachments
Shotsky.map
(590.42 KiB) Downloaded 92 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
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Re: Shotsky

Post by Welf »

Tested with snail, i personally don't really like the map, the freeze color is weird (i guess people will rather play with entities or HD off) snail said the map is good, is ready for release after fixes
solo 3*

Bugs:
Attachments
screenshot_2016-07-16_19-53-13.png
screenshot_2016-07-16_19-53-13.png (133.67 KiB) Viewed 2641 times
screenshot_2016-07-16_19-53-02.png
screenshot_2016-07-16_19-53-02.png (158.66 KiB) Viewed 2641 times
screenshot_2016-07-16_19-52-58.png
screenshot_2016-07-16_19-52-58.png (175.51 KiB) Viewed 2641 times
aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: Shotsky

Post by aaa »

extremly confusing with hd on tho, you should probably reduce the amount of details or something :?
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Shotsky

Post by Im 'corneum »

Whenever i make such kind of design i am certain that the most people will play without design, or hd off.
i like it when i made a new design, and i always put more and more throughout the map and its getting too much at some point. like you can see here on one secret map of mine here: (it all started with a couple of bushes)
SpoilerShow
screenshot_2016-07-17_16-33-28.png
screenshot_2016-07-17_16-33-28.png (527.43 KiB) Viewed 2617 times
but anyway what i want to say is that i always try to avoid removing details, since it was much work and it isnt gamebreaking. sure if you really want it to be removed i will do it.

what i did in this version is making the freeze darker (more visible imo)
Attachments
Shotsky.map
(590.54 KiB) Downloaded 86 times
reply to this post or your mom will die in her sleep tonight
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gdin
Posts: 405
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Re: Shotsky

Post by gdin »

Really enjoyed this map, I think it will be a very fun speedrun. Also, I finished with only 17 clicks Im 'corneum :P
Ninjed
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Re: Shotsky

Post by Ninjed »

lol min. click challenge? :D
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