Tees Doodad

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Dr. Jekyll
Posts: 25
Joined: Sun Apr 10, 2016 8:40 pm

Tees Doodad

Post by Dr. Jekyll »

I made a fake suicidal tee to troll real players
Tees.gif
Tees.gif (107.37 KiB) Viewed 3964 times
Quads
FakeTee.map
(82.65 KiB) Downloaded 161 times
Plus approriate block placement
FakeTeeDemo.map
(83.36 KiB) Downloaded 148 times
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mokuz
Posts: 755
Joined: Sat Apr 30, 2016 5:34 pm
Location: Finland
Player profile: https://ddnet.tw/players/Mokuz/
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Re: Tees Doodad

Post by mokuz »

Wow awesome!
Looks cool!
Nice work!
Well done!
Its Epic!
:D :D
SpoilerShow
Nothing to see here uwu
mods banned my previous sig :( this is censorship freedom of speech is dead xoxox
Oblique.
Posts: 203
Joined: Sun Apr 26, 2015 10:38 pm

Re: Tees Doodad

Post by Oblique. »

Hahahaha. Haaahaha.
You're a genius.
A is for Apple.
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Kintaro*
Posts: 43
Joined: Tue Oct 28, 2014 8:45 pm
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YouTube: user/mrtiee

Re: Tees Doodad

Post by Kintaro* »

epic dude !
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
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Re: Tees Doodad

Post by Im 'corneum »

okay just two questions..

1. do you use the normal editor we all know?

2. if not... please make a toutorial?
reply to this post or your mom will die in her sleep tonight
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deen
TECHNICAL Team
Posts: 3575
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Re: Tees Doodad

Post by deen »

Ha, that would be useful for demonstrations in a tutorial map!
Dr. Jekyll
Posts: 25
Joined: Sun Apr 10, 2016 8:40 pm

Re: Tees Doodad

Post by Dr. Jekyll »

Im 'corneum wrote:okay just two questions..

1. do you use the normal editor we all know?

2. if not... please make a toutorial?
Soon. Still working out bugs
Oblique.
Posts: 203
Joined: Sun Apr 26, 2015 10:38 pm

Re: Tees Doodad

Post by Oblique. »

You could download the map and look at it, though I suppose it would be difficult to figure out (just like I would append snow from ctf2 instead of actually editing it).
A is for Apple.
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Konsti
Posts: 1188
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Re: Tees Doodad

Post by Konsti »

HAHAHAHAHA Nice work :D
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