Stoned. 2

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Ninjed
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Stoned. 2

Post by Ninjed » Sun May 22, 2016 6:12 pm

Confusing (unmarked unfreeze)
screenshot_2016-05-22_21-47-59.png
screenshot_2016-05-22_21-47-59.png (361.88 KiB) Viewed 1046 times
screenshot_2016-05-22_21-47-58.png
screenshot_2016-05-22_21-47-58.png (195.45 KiB) Viewed 1046 times
Last edited by Ninjed on Sun May 22, 2016 6:49 pm, edited 1 time in total.
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clefairy'
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Re: Stoned. 2

Post by clefairy' » Sun May 22, 2016 6:19 pm

unmarked unfreeze?

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hi_leute_gll
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Re: Stoned. 2

Post by hi_leute_gll » Sun May 22, 2016 6:23 pm

The mapper didn't want to mark it. Dunno why this is confusing, it just helps you a bit.
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gdin
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Re: Stoned. 2

Post by gdin » Sun May 22, 2016 7:27 pm

It's confusing because if the player who's dragging is playing in entities, he/she might think they need to hook the tee up into this unfreeze, rather than going up and around like it's intended. Doing that hook is tricky and could cause fails (happened to Nova and I)

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Re: Stoned. 2

Post by Chairn » Sun May 22, 2016 7:58 pm

Watch the whole part before?

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Re: Stoned. 2

Post by Ninjed » Sun May 22, 2016 7:59 pm

Just mark unfreeze.
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hi_leute_gll
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Re: Stoned. 2

Post by hi_leute_gll » Sun May 22, 2016 8:22 pm

dinner wrote:It's confusing because if the player who's dragging is playing in entities, he/she might think they need to hook the tee up into this unfreeze, rather than going up and around like it's intended. Doing that hook is tricky and could cause fails (happened to Nova and I)
ŊØṼÅ wrote:Just mark unfreeze.
Marking the unfreeze would just force the same "problem" dinner described for people who aren't playing with entities.
That is why it isn't marked, it isn't an important tile for the gameplay, just a thing which cuts the waiting time while beeing freezed.
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Knight
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Re: Stoned. 2

Post by Knight » Sun May 22, 2016 8:59 pm

Then use switch freeze for 1 or 2 seconds above. This will take away the confusion while also functioning correctly.
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Re: Stoned. 2

Post by tobu. » Sun May 22, 2016 9:06 pm

Hmmm never saw People trying to hook their mates into unfreeze Oo.
So yeah do it like Knight suggested ( Im not familiar with this time freeze) or just delete the unfreeze.
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Re: Stoned. 2

Post by Index » Mon May 23, 2016 3:18 pm

I removed the unfreeze tile and added a 1sec-freeze instead of real freeze on the top.
Should be fine now, the bug was totally minor anyways :p
(Dont know if the map was named like that, with . and space .__.)
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