Tragedy
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- sorgaxD
- Posts: 149
- Joined: Sun Dec 20, 2015 7:44 pm
- Player profile: http://ddnet.tw/players/sorgaxD
- Mapper profile: https://ddnet.tw/mappers/sorgaxD/
- Clan: Rank S
Tragedy
This is my second map
I hope you like it
I hope you like it
SpoilerShow
- Attachments
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- Tragedy.map
- (718.67 KiB) Downloaded 103 times
Last edited by sorgaxD on Mon Apr 25, 2016 3:40 am, edited 1 time in total.
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: Tragedy (Moderate)
3 bugs, 1 screenshot...
Please dude, test the whole map before posting a new version here XD
2.- That block isn't marked (the only one)
3.- Where is the TO14?. The map ends here? xD
PS: It has original ideas... personally I liked it but need more effort.
1.- HT bug -.-
Please dude, test the whole map before posting a new version here XD
SpoilerShow
2.- That block isn't marked (the only one)
3.- Where is the TO14?. The map ends here? xD
PS: It has original ideas... personally I liked it but need more effort.
Team GG
- sorgaxD
- Posts: 149
- Joined: Sun Dec 20, 2015 7:44 pm
- Player profile: http://ddnet.tw/players/sorgaxD
- Mapper profile: https://ddnet.tw/mappers/sorgaxD/
- Clan: Rank S
Re: Tragedy (Moderate)
como que me hubieras respondido en español, y si es verdad no lo testee xd pero ya de ahi lo arreglo
gracias por testearlo xD
gracias por testearlo xD
Re: Tragedy (Moderate)
the sun looks cool.
- sorgaxD
- Posts: 149
- Joined: Sun Dec 20, 2015 7:44 pm
- Player profile: http://ddnet.tw/players/sorgaxD
- Mapper profile: https://ddnet.tw/mappers/sorgaxD/
- Clan: Rank S
Re: Tragedy (Moderate)
thanks RayB it was created by me
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: Tragedy
It's too dark and that's bad for eyes.
Hookthrough is weird (it's ddnet wall, but unhookable is generic).
There is unmarked stuff - such as hooktele.
Gameplay looks quite good.
Hookthrough is weird (it's ddnet wall, but unhookable is generic).
There is unmarked stuff - such as hooktele.
Gameplay looks quite good.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- sorgaxD
- Posts: 149
- Joined: Sun Dec 20, 2015 7:44 pm
- Player profile: http://ddnet.tw/players/sorgaxD
- Mapper profile: https://ddnet.tw/mappers/sorgaxD/
- Clan: Rank S
Re: Tragedy
Thanks
1) ok, I will work on that
2) That was intentionally to make it easy to differentiate between unhook and ht. But if generic is better, I can change it.
3) I forgot to mark it, sorry
1) ok, I will work on that
2) That was intentionally to make it easy to differentiate between unhook and ht. But if generic is better, I can change it.
3) I forgot to mark it, sorry
- sorgaxD
- Posts: 149
- Joined: Sun Dec 20, 2015 7:44 pm
- Player profile: http://ddnet.tw/players/sorgaxD
- Mapper profile: https://ddnet.tw/mappers/sorgaxD/
- Clan: Rank S
Re: Tragedy
maybe we should try to change this test system
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