Weapon Pickup
- hi_leute_gll
- Posts: 2525
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- Clan: iMTG
Re: Weapon Pickup
U can do it with the bullets like Saavik described it. And then highlight the choosen bullet?
.hi._.leute._.gll. | iMTGmember
- Lady Saavik
- Posts: 1763
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Re: Weapon Pickup
it can be even one bullet, not full ammo
it's small, doesn't disturb
and only visible when you hold the weapon in freeze
it can't be more minimalist
it's small, doesn't disturb
and only visible when you hold the weapon in freeze
it can't be more minimalist
- deen
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Re: Weapon Pickup
From what I can see the client does not have any information about which weapons it has. That's also why rotating the scroll wheel takes so long with high ping. When you push 1-5 you just tell the server to change weapon if you happen to have it. Will not be implemented.
- Lady Saavik
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Re: Weapon Pickup
Too bad.
- imp
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Re: Weapon Pickup
But can you implement that the cursor changes to the selected weapon when you are frozen and use the scroll wheel? It works when you are outside of freeze, so why shouldn't it work when you are frozen?
- deen
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Re: Weapon Pickup
It only works because the server tells you that you get that specific weapon. Try it on a high ping server and you will see that it takes long to switch. When you're frozen the server doesn't tell you what weapons you have.imp wrote:But can you implement that the cursor changes to the selected weapon when you are frozen and use the scroll wheel? It works when you are outside of freeze, so why shouldn't it work when you are frozen?
- imp
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Re: Weapon Pickup
And. When you collect a weapon the server will recieve the message that you got rocket (etc.)..right? Maybe you can add that the cursor changes then?
"Autopickup in freeze"
"Autopickup in freeze"
- deen
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Re: Weapon Pickup
I don't think so.
Re: Weapon Pickup
Actually the client knows about the weapons it's got:
https://github.com/def-/ddnet/blob/DDRa ... s.cpp#L193
https://github.com/def-/ddnet/blob/DDRa ... rols.h#L25
And I think it's rather easy to implement this
https://github.com/def-/ddnet/blob/DDRa ... s.cpp#L193
https://github.com/def-/ddnet/blob/DDRa ... rols.h#L25
And I think it's rather easy to implement this
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Weapon Pickup
Nice. So you want to implement it?HMH wrote:Actually the client knows about the weapons it's got:
https://github.com/def-/ddnet/blob/DDRa ... s.cpp#L193
https://github.com/def-/ddnet/blob/DDRa ... rols.h#L25
And I think it's rather easy to implement this
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