[Tool] Tee assembler from skin file

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Roruman
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[Tool] Tee assembler from skin file

Post by Roruman » Sat Sep 12, 2015 12:30 am

The Tee assembler

You can quickly test a skins without "installing" it in your "skins" folder, then opening your client and browsing until you find it: you put the link to the image, or load one, then the assembled tee is rendered next to it.
No other options, such as poses, animations, simultaneous loadings, etc. are available for now.

Example:
Give this to the page (my reddit skin):
Image
It will show you this (without the pretty colours, unless you pay me to get distracted!):
Image

I used this file from the DDNet skin database and made it into a tool.

I will post the code here later, when it is more advanced and before I let it turn into a 404!
Last edited by Roruman on Mon Nov 09, 2015 3:37 am, edited 6 times in total.
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:

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Soreu
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Re: [Tool] Tee assembler from skin file

Post by Soreu » Sat Sep 12, 2015 12:32 am

Looks pretty great :D
„Vince te ipsum”

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Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart

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Roruman
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Re: [Tool] Tee assembler from skin file

Post by Roruman » Sat Sep 12, 2015 12:43 am

You guys at DDNet have pretty neat stuff... but you don't unleash their potential to the fullest. :D
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:

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Skyrel
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Re: [Tool] Tee assembler from skin file

Post by Skyrel » Thu Nov 05, 2015 10:51 pm

Or maybe you can put this tool like an option of ddnet site where people can see their own skin without test it ingame
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Roruman
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Re: [Tool] Tee assembler from skin file

Post by Roruman » Sat Nov 07, 2015 11:07 am

It's what it is, an online tool to see a skin without testing it ingame, except it is not on the DDNet website, but on mine, because I am not part of the DDNet staff. Maybe it will be included in the DDNet skins page or something eventually, but I have not finished it yet (I still have to make it friendlier and add features), or even inside the client (it could be slower to open the client than to open a webpage, but it would work offline, and you wouldn't need to restart the client for new skins at least).
Play Catch16, the ancestor of zCatch, without the waiting, and better colour system! Let's hold a party on the server: a lone tee will rainbow: :oops: while all gathered will get their own color teams :mrgreen: :lol:

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Skyrel
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Re: [Tool] Tee assembler from skin file

Post by Skyrel » Fri Aug 05, 2016 7:55 pm

How is going on with this tool?
Image

[Medic]Mr.Mikel
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Re: [Tool] Tee assembler from skin file

Post by [Medic]Mr.Mikel » Wed Jun 28, 2017 3:31 pm

Thx you brought me so many new ideas to my skin thanks! and cool skin btw

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Re: [Tool] Tee assembler from skin file

Post by RE3SES » Sat Jun 16, 2018 3:40 pm

Pretty nice. Would like it if the feet looked better tho.. since ingame the feet kinda is inside the tee.

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