[Brutal] Jimbei

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Shorts
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[Brutal] Jimbei

Post by Shorts »

Brutal 2-3* Map
Hard and faily, tested with teini and Phaturia.
Hope u enjoy :D

Jimbei.map
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Senphys :3
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Re: [Brutal] Jimbei

Post by Senphys :3 »

SpoilerShow
1. add Entities OFF
Image
2. BLUE - not used
Image
3. delete un endless hook
Image
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Deeper
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Re: [Brutal] Jimbei

Post by Deeper »

Testet with vodka
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
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Lady Saavik
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Re: [Brutal] Jimbei

Post by Lady Saavik »

haha
having fun with screenshots?
teini94
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Re: [Brutal] Jimbei

Post by teini94 »

haha deeper awesome funny test I laught alot

but dude the most hookthrough "bugs" are no bugs, they are unimportant

the most<<<< even a hookthrough where you can hook out of the map is so unimportant as hell

no fix need, no need to change gameplay for that an amazing unimportant thing that only ddnet cry. (only my meaning)

I would not delete the kill (testet the parts) faily map.
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Deeper
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Re: [Brutal] Jimbei

Post by Deeper »

teini94 wrote: but dude the most hookthrough "bugs" are no bugs, they are unimportant
Why? it looks pathetic
TeeWorldsRuns
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teini94
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Re: [Brutal] Jimbei

Post by teini94 »

y it looks not that awesome but unimportant, you can fix it but not for changeing tiles in the ingame tiles (opposite of overlay entinites )

^^

because map looks good , change it for nothing idk why needed mapper wants for example 1 tile blocks, (he need to fix the hookthrough? only because he can outside?) ^^

and the most problem is for change gameplay. but good testing (report over 9000 things) I did the same and speak about it. some hookthroughs are not ok, of course.
Shorts
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Re: [Brutal] Jimbei

Post by Shorts »

Thanks for taking a first look on it GolfaN and Deeper :)

GolfaN: fixxed

Deeper: I will fix all the bugs u found but as teini said, the most of the HT bugs doenst really matter for the gameplay of the map. I wont fix them all i think. I can at least fix some of them but not all because if i fix all, the map would have some different gameplay. And to the kill tiles: As i said at my first post, its a faily and hard map and the death tiles are a part of it :mrgreen:
Shorts
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Re: [Brutal] Jimbei

Post by Shorts »

Jimbei1.map
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Sooo fixxed all of the bugs, except some of the HT bugs.
Deeper: There is solo part because its a solo part?! :D Maybe it doesnt look like a normal solo part but ofc its a faily solo part :twisted:

Would be nice if gameplay would be tested soon
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Re: [Brutal] Jimbei

Post by Deeper »

I tested 2/4. Cool parts and good balance but there are bugs. still annoying to "kill" :evil:
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TeeWorldsRuns
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