[Brutal] Jimbei
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 19
- Joined: Thu Jun 11, 2015 10:42 am
- Player profile: http://ddnet.tw/players/Shorts/
- Mapper profile: http://ddnet.tw/mappers/Shorts/
[Brutal] Jimbei
Brutal 2-3* Map
Hard and faily, tested with teini and Phaturia.
Hope u enjoy
Hard and faily, tested with teini and Phaturia.
Hope u enjoy
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- Posts: 131
- Joined: Fri Jun 05, 2015 9:23 am
- Player profile: https://ddnet.tw/players/Senphys-32--58-3/
Re: [Brutal] Jimbei
SpoilerShow
1. add Entities OFF
2. BLUE - not used
3. delete un endless hook
2. BLUE - not used
3. delete un endless hook
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
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- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: [Brutal] Jimbei
Testet with vodka
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
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- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: [Brutal] Jimbei
haha
having fun with screenshots?
having fun with screenshots?
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- Posts: 152
- Joined: Sun Aug 03, 2014 1:09 pm
- Player profile: http://ddnet.tw/players/t-232--237--241-i94-174-0cK/
Re: [Brutal] Jimbei
haha deeper awesome funny test I laught alot
but dude the most hookthrough "bugs" are no bugs, they are unimportant
the most<<<< even a hookthrough where you can hook out of the map is so unimportant as hell
no fix need, no need to change gameplay for that an amazing unimportant thing that only ddnet cry. (only my meaning)
I would not delete the kill (testet the parts) faily map.
but dude the most hookthrough "bugs" are no bugs, they are unimportant
the most<<<< even a hookthrough where you can hook out of the map is so unimportant as hell
no fix need, no need to change gameplay for that an amazing unimportant thing that only ddnet cry. (only my meaning)
I would not delete the kill (testet the parts) faily map.
- Deeper
- Posts: 696
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- Website: http://www.youtube.com/user/TheMatricaTV
Re: [Brutal] Jimbei
Why? it looks patheticteini94 wrote: but dude the most hookthrough "bugs" are no bugs, they are unimportant
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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- Posts: 152
- Joined: Sun Aug 03, 2014 1:09 pm
- Player profile: http://ddnet.tw/players/t-232--237--241-i94-174-0cK/
Re: [Brutal] Jimbei
y it looks not that awesome but unimportant, you can fix it but not for changeing tiles in the ingame tiles (opposite of overlay entinites )
^^
because map looks good , change it for nothing idk why needed mapper wants for example 1 tile blocks, (he need to fix the hookthrough? only because he can outside?) ^^
and the most problem is for change gameplay. but good testing (report over 9000 things) I did the same and speak about it. some hookthroughs are not ok, of course.
^^
because map looks good , change it for nothing idk why needed mapper wants for example 1 tile blocks, (he need to fix the hookthrough? only because he can outside?) ^^
and the most problem is for change gameplay. but good testing (report over 9000 things) I did the same and speak about it. some hookthroughs are not ok, of course.
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- Posts: 19
- Joined: Thu Jun 11, 2015 10:42 am
- Player profile: http://ddnet.tw/players/Shorts/
- Mapper profile: http://ddnet.tw/mappers/Shorts/
Re: [Brutal] Jimbei
Thanks for taking a first look on it GolfaN and Deeper
GolfaN: fixxed
Deeper: I will fix all the bugs u found but as teini said, the most of the HT bugs doenst really matter for the gameplay of the map. I wont fix them all i think. I can at least fix some of them but not all because if i fix all, the map would have some different gameplay. And to the kill tiles: As i said at my first post, its a faily and hard map and the death tiles are a part of it
GolfaN: fixxed
Deeper: I will fix all the bugs u found but as teini said, the most of the HT bugs doenst really matter for the gameplay of the map. I wont fix them all i think. I can at least fix some of them but not all because if i fix all, the map would have some different gameplay. And to the kill tiles: As i said at my first post, its a faily and hard map and the death tiles are a part of it
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- Posts: 19
- Joined: Thu Jun 11, 2015 10:42 am
- Player profile: http://ddnet.tw/players/Shorts/
- Mapper profile: http://ddnet.tw/mappers/Shorts/
Re: [Brutal] Jimbei
Sooo fixxed all of the bugs, except some of the HT bugs.
Deeper: There is solo part because its a solo part?! Maybe it doesnt look like a normal solo part but ofc its a faily solo part
Would be nice if gameplay would be tested soon
- Deeper
- Posts: 696
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- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: [Brutal] Jimbei
I tested 2/4. Cool parts and good balance but there are bugs. still annoying to "kill"
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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