Sarpan

Maps that have been tested.

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OS'Rush
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Sarpan

Post by OS'Rush »

Please tell me problems or say that all is fine
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Sarpan.map
(320.36 KiB) Downloaded 21 times

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hi_leute_gll
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Re: Sarpan

Post by hi_leute_gll »

This is the reworked version of Turquoise, right?
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OS'Rush
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Re: Sarpan

Post by OS'Rush »

yeah
reworked and expanded

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Ñı©Ø
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Re: Sarpan

Post by Ñı©Ø »

OS'Rush wrote:yeah
reworked and expanded
I tested it! You have nice mapping ideas... the map is a bit unbalanced... it has a lot of easy freeze drag parts and faily hard parts... i found some bugs...
About rating, it can be on 2*mod...
SpoilerShow
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screenshot_2015-08-13_12-28-35.png
screenshot_2015-08-13_12-28-17.png
screenshot_2015-08-13_12-27-13.png

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imp
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Re: Sarpan

Post by imp »

Hmm, I like superjump parts

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BannZay
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Re: Sarpan

Post by BannZay »

Nico, thx for testing, man! I`m take care about this map, and trying to help to not so much experienced but I guess talanted mapper.I know the map, so I should to discuss about ur test :
1.Planned, also not agree, you fail easy part so lost ur time then
2.I dont think so
4.Not necessary, with this u got nothing, but agree.Not necessary, with this u got nothing, but agree.
6. Known and mapper dont want add unfreeze, but I`m not fully agree with this mapper decision
7. idk , he want this part like its looks now
8. Worked as intendet
10. hard, faily?
13. Sry, but I cant found nothing annoing in this.
14 probably
17 probably
3,5,9,11,12,15,16,18 ++++ =)
Probably its not latest version, almost all graphics bugs known. :/
Last edited by BannZay on Thu Aug 13, 2015 2:18 pm, edited 1 time in total.

OS'Rush
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Re: Sarpan

Post by OS'Rush »

Okay, I think I fixed the problems, but I haven't changed any part.
I sent you the fixed map
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Sarpan.map
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Deeper
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Re: Sarpan

Post by Deeper »

i just look map
SpoilerShow
sarpan.png
sarpan (6).png
it looks ugly
it looks ugly
it looks ugly
it looks ugly
sarpan (4).png (38.65 KiB) Viewed 1632 times
can add transparency? in TH
can add transparency? in TH
sarpan (2).png
remove freeze
remove freeze
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

OS'Rush
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Re: Sarpan

Post by OS'Rush »

Okay, I can fix all these problems in 2 weeks when I'm back home, but actually I'm in holidays.I think, the faily part (picture 3) is pretty easy because you can stay on the 4 blocks and hook him with dj so in my view you there are parts where you need more skill to avoid fails than at part 2.

OS'Rush
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Re: Sarpan

Post by OS'Rush »

Fixed Version:
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Sarpan.map
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