Aim 11.0
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- hi_leute_gll
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Re: Aim 11.0
That are the same parts like in the last Aim maps - just in another order.
Don't know for what i need a copy of it, if i can play the original.
Don't know for what i need a copy of it, if i can play the original.
.hi._.leute._.gll. | iMTGmember
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Re: Aim 11.0
Release, Aim maps are really awesome. c:
- Lady Saavik
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Re: Aim 11.0
It means you tested it and there are no bugs and map is ready for release?
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Re: Aim 11.0
You probably missunderstood Kayumi (and the others?) ^^
We are talking about release in general and not about ready (and tested) for release
We are talking about release in general and not about ready (and tested) for release
- hi_leute_gll
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Re: Aim 11.0
Most of the others were talking about previous Aim maps and not about this one.
.hi._.leute._.gll. | iMTGmember
- Lady Saavik
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Re: Aim 11.0
But they see only the title and are judging a map only by name.
- Soreu
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Re: Aim 11.0
And that's why their posts here are senseless and useless. In this case, it's pure testers decission if it's worth release or not.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Re: Aim 11.0
Since Aim maps are really famous and got played by many people it probably should be released, if it doesn`t suck.
DDnet wants maps, which are played often.
Many people will complain, if we reject Aim 11.0 without good arguments.
DDnet wants maps, which are played often.
Many people will complain, if we reject Aim 11.0 without good arguments.
- hi_leute_gll
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Re: Aim 11.0
They also will complain if we reject it with good arguements, but at least then Testers won't have to waste their time and could test better maps.^^
.hi._.leute._.gll. | iMTGmember
- Lady Saavik
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Re: Aim 11.0
Aoe, first you fighted with me that you didn't promise anything and now you apologize for breaking it You are complicated.
You know I tried to make a good logo for the final Aim only because it was last.
But since I'm trying to care much less about DDNet, I don't care what you are mapping and releasing here so don't worry and listen to your fans.
You know I tried to make a good logo for the final Aim only because it was last.
But since I'm trying to care much less about DDNet, I don't care what you are mapping and releasing here so don't worry and listen to your fans.
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